Posted June 07, 2013
Yep. Even Half-Life can't quite be as modified as TES games can. It's a miracle that what those games do even works. You see, HL mods and ... Well, any other mods are usually hacks - yes, even when implemented by official tools. The problem with this is that it's really not easy to just go and add a, let's say, cup on top of a table in-game. And it's even harder to make 4 mods, 1 which adds a cup, another one which adds a broom, third one which adds a gun on the ground and fourth one which expands the room, work together properly - they usually change the same files and so are incompatible.
Not so TES mods - they work completely differently. You can throw all the content you possibly want at it, even into the very same room, and the game will most likely handle it somehow. That is just a small miracle all by itself. I have never seen any other game than a TES game being stable and fairly bug-free with 80+ mods installed at the same time, within the same save file.
Not so TES mods - they work completely differently. You can throw all the content you possibly want at it, even into the very same room, and the game will most likely handle it somehow. That is just a small miracle all by itself. I have never seen any other game than a TES game being stable and fairly bug-free with 80+ mods installed at the same time, within the same save file.