ABH20: Now that there's newer games here, the installers can be quite large. Torrents could be helpful in easing the load when downloading 10+GB files.
There's that, but I think the main reason that I'd like to see bittorrent is that it better handles broken filles than the downloader does. You can just download one chunk. AFAIK the downloader checks when downloading and that's it. If the resulting file is bad you have to redownload the entire file. Which is possibly 2gb ultimately.
Psyringe: GOG's servers are fast and reliable. If you do not want to install the downloader, you can download the files through your browser. There is no good reason for GOG to spend resources on creating and maintaining a _third_ completely different download system.
I do kind of like bittorrent as an option, but I don't think it makes much sense for GOG. For Blizzard and Runic it does make sense as it's pretty much guarantees that when they roll out a new patch that there will be enough bandwidth in the right places for everybody to get their download promptly.
Here, the only time that's a problem is when they release a major new game, like say if LA were to be signed or they managed to get rights to System Shock squared away.
Other than that, bittorrent is vastly superior to the downloader in terms of resilience. If a file later on gets corrupted the downloader would download it again from scratch as far as I can tell. And doesn't seem to address the problem of files being corrupted later on at all.