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Wishbone: But yes, sending the developer/publisher an email is an excellent idea.
I will probably also do that. Never did that before, but I want a soundtrack and ask them about a Yager re-release.

Heck, that game made me buy Spec Ops: The Line. That alone warrants a GOG spot!

I should mention, however, while Yager is also a great game and excellently written, it isn't quite as complex and deep as Spec Ops.
Funny, there's a different failure screen when one of the squaddies dies from not healing. Something I saw only during the third playthough, because the game glitched.

Has anyone tried entering the final chapter from the chapter select menu? It's a new save, there shouldn't be any of the choices stored for the ending to show. Are there "defaults" or is it random? Can't check myself, uninstalled already.
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orcishgamer: I crossed the line that should not be crossed, I'd had it by then and couldn't take what had been done. The innocent and scared were no longer innocent and scared to me at that point.
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SimonG: And the really creepy thing is, I usually always be the good guy. It just comes natural. In that case I could hardly wait till the cinematic was over. Holy crap, that game is creepy.
I did not cross the line, but I was uncomfortably close to it. Very uncomfortably. They manipulate their players remarkably.
I'm intrigued by how many endings there could be (I have no idea what The Road Back and The Road to Glory achievements could even mean), but I don't think I feel like replaying the game any time soon.
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bazilisek: I'm intrigued by how many endings there could be (I have no idea what The Road Back and The Road to Glory achievements could even mean), but I don't think I feel like replaying the game any time soon.
As I said, you need to deny what is in front of you ...
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bazilisek: I'm intrigued by how many endings there could be (I have no idea what The Road Back and The Road to Glory achievements could even mean), but I don't think I feel like replaying the game any time soon.
4. First fork in the tower lets you chose between 2 options, one is an ending, the other one leads to a post-credit-sequence epilogue where you have the final 3 endings.

On the first playthrough I went Man of action, Damned if you don't, Unfriendly fire, Line held, and Farewell to arms. Bumpy ride...
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SimonG: And the really creepy thing is, I usually always be the good guy. It just comes natural. In that case I could hardly wait till the cinematic was over. Holy crap, that game is creepy.
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bazilisek: I did not cross the line, but I was uncomfortably close to it. Very uncomfortably. They manipulate their players remarkably.
I'm intrigued by how many endings there could be (I have no idea what The Road Back and The Road to Glory achievements could even mean), but I don't think I feel like replaying the game any time soon.
You can chapter select. Try dying on the Road to Glory ending, you get a unique monologue.
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grviper: On the first playthrough I went Man of action, Damned if you don't, Unfriendly fire, Line held, and Farewell to arms. Bumpy ride...
The same for me, except I went with Friendly Fire. I hesitated there (just like everywhere in this insane game), but just couldn't in the end. And I did not even notice any fork in the tower. I was just swimming in this quagmire of depression by that point.
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bazilisek: I'm intrigued by how many endings there could be (I have no idea what The Road Back and The Road to Glory achievements could even mean), but I don't think I feel like replaying the game any time soon.
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SimonG: As I said, you need to deny what is in front of you ...
Oh, I see where he's hung up. Yea, you can simply reselect that chapter, "deny what is in front of you" and get to the epilogue.
On a side note, it is impressive how you can talk about the game spoiler free due to the impressive writing.
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bazilisek: The same for me, except I went with Friendly Fire. I hesitated there (just like everywhere in this insane game), but just couldn't in the end.
You could've just walked away, you know. They don't hold you there.
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orcishgamer: Oh, I see where he's hung up. Yea, you can simply reselect that chapter, "deny what is in front of you" and get to the epilogue.
Yeah, I've been PMing with Simon about this.

But you know, probably for the first time in my gaming life, I'm perfectly satisfied with the ending I got. I don't need the others. This is what my Walker is.
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grviper: You could've just walked away, you know. They don't hold you there.
I could have, but I just couldn't.

…is this thing going to give me PTSD?
Post edited July 20, 2012 by bazilisek
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bazilisek: …is this thing going to give me PTSD?
Well, the soundtrack will haunt you. AFAIK currently the OST can be found only in GameRip form, scrapped from the data files.

What's impressive about the writing, is that the game gives you a choice, when you least want to make one.
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bazilisek: I could have, but I just couldn't.
That was the point were I reached despair event horizon. After that everything went downhill. Hard.

That is also why the Road to Glory ending was the perfect ending for my Walker.
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bazilisek: I could have, but I just couldn't.
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SimonG: That was the point were I reached despair event horizon. After that everything went downhill. Hard.

That is also why the Road to Glory ending was the perfect ending for my Walker.
Yeah, I have to agree there, it was all "Ah fuck!", by then you've got an inkling of just what is probably going on and how fucked it is. It was like a waking nightmare from there to the end of the game.
All right. My Spec Ops: The Line playthrough starts ... now.

I like the upside-down US flag at the start. A hint of things to come per chance?