It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Theres another D3 thread, but its for people that like the game so rather than clutter up that thread, I figured I would clutter up the forum with another D3 thread instead :P

Anyway, it went console with no constant online mechanic (my main gripe). so I got the 360 version.

The game looks great and the controls in all fairness are very well done.....But....yup a big hairy butt :)

By level 4 I figured I would spend some skill and attribute points, I went to the character screen and there were none to spend and no skill trees as such.

Apparently the game assigns you skills, you cant choose what you get and you have no say in your attribute points, the game auto assigns them to you.

There are a very limited number of classes...off the top of my head, Wiz, Barb, Ranged guy and a Witch Doctor.... no druid or assassin for example...

Anyway, people bought this game in droves and I was wondering why and if so, why you like it, I'm really annoyed with the mechanics I listed above, enough to make me really disappointed with the game and because my kids are enjoying the Co-Op aspect I wont return it, but ....yeah, really annoyed over it, it was nearly €60.

So maybe I'm missing something I dunno. :)
I played D3's starter thing, (the trial) that was enough for me to be honest, Dont get me wrong its a nice enough (visually) game. but the always online thing and the over simplification really killed it.

Edit: oops this is "like" not "dislike"
Post edited October 05, 2013 by reaver894
Dunno, never played it.

But here's the best rendition of the Tristram theme song I've seen on guitar so far.

http://www.youtube.com/watch?v=gfLo-1Sjkr8

Why? Because first installment wins, that's why.
Got it as a gift so didn't actually buy the game, but after all the negativity on the game revisiting Tristram and the cathedral within a very atmospheric Act I really got my hopes up.

My hopes got crushed very fast by everything else.
avatar
Shaolin_sKunk: Why? Because first installment wins, that's why.
After all this time exactly this.
Post edited October 05, 2013 by DodoGeo
I've spent € 230+ to get the Collector's Edition of Facebook Diablo, so the game MUST entertain me for a decade at least. Even if I my eyes have to bleed when I go on playing a game that I don't fucking like anymore....
avatar
KingofGnG: I've spent € 230+ to get the Collector's Edition of Facebook Diablo, so the game MUST entertain me for a decade at least. Even if I my eyes have to bleed when I go on playing a game that I don't fucking like anymore....
Cool link.....wish I had read it before buying lol :)

It’s a very poor formula, and it’s pretty different from the one many Diablo II fans were expecting over the last ten years: the new system surely is accessible to a much larger audience, but the lack of a greater control over the character stats and skills gives a bitter sensation and spurs the desire to return to playing the previous chapter of the series. It’s the “Facebook Diablo”, the Diablo for the Facebook (de)generation that hasn’t enough mental skills to focus on something deeper than a status update on the shit just dumped in the bathroom.
Post edited October 05, 2013 by F1ach
Haven't bothered with it, mainly because of the always online requirement. Diablo II is good enough in my book.
avatar
F1ach: Apparently the game assigns you skills, you cant choose what you get and you have no say in your attribute points, the game auto assigns them to you.
To start with, that's pretty much true. You'll be unlocking skills and modifications on your way to level 60. However, if you check the options, you'll see you can activate "elective mode". This allows you to assign any skill to any of the available control slots.

It's that which makes the game a lot more fun when you're on your second and subsequent runs through.

And yes, I like the way it's currently done; it's an action-based hack n slash that doesn't attempt to slow you down with wasting time working out which point should go where. But of course, each to their own.
avatar
duk3nuk3m: Haven't bothered with it, mainly because of the always online requirement. Diablo II is good enough in my book.
You're wrong: Diablo II is WAY BETTER than Diablo III in every aspect - graphics aside. Heck, even the DIII soundtrack is a piece of shit compared to the other one....
Diablo II is much better . Period .
avatar
Licurg: Diablo II is much better . Period .
And even better Diablo II's story felt more like a conclusion. D3's story felt like they pulled it out of there asses, so I can just ignore D3 entirely.
Post edited October 06, 2013 by Elmofongo
avatar
Licurg: Diablo II is much better . Period .
Which in turn was inferior to Diablo 1. Quite a clear trend we are seeing here :P
Worst 60 bucks i spent in my life, reminds me to never again jump on hype bandwagons... I played it for a month? in January this year and never touched it again for like still today, almost a year of no play lol. It's just not fun, sorry. All there is to do is play the AH.

Recently tho blizz is making some very potent decisions like removing the two auction houses and improving game itemization, there will be probably more info at blizzcon and when the new expansion closes to date. Practically there is TONS of stuff coming for the game but only time will tell if it will be good enough to save the game... i have some hope for it tho.
Post edited October 06, 2013 by nadenitza
avatar
AFnord: Which in turn was inferior to Diablo 1. Quite a clear trend we are seeing here :P
Bah !
I love it. I put in a lot of hours and still occasionally go back to it.

You unlock skills as you play. And you also unlock runes. You'll be able to create any combination of skills that you want using those skills.

The designers noticed that D2 only had the illusion of choice. They noticed that most people played a particular class b/c it was technically the best. And a massive amount of people built their character the exact same way -- just as the guides told you to do it b/c it was the best you could have.

So, for D3, they decided to make a lot of options available for character customization. When I play with a wizard, my monk skills might not be the same that I'll pick if I play with a warrior or just by myself. When I'm by myself, I need a lot of crowd control and moments of invincibility. But in a group, raw dps often is better.

You choose your attributes in the game via equipment. For XBOX360 and the rest of the game soon, the auction house is gone. The AH was great. You would play for a while, gather together your best equipment, sell them, and then use that money to find the equipment that will get your stats to where you want them. It was a delayed-response attribute modifier. But they place they've taken it is much better, IMO. Now you get more good equipment and can tailor your skills around both your need and the best of the equipment you've found.

Equipment operating as your attribute-modifier flies in the face of what equipment usually does -- affect the way you play. A staff doesn't have any greater reach than a dime-sized dagger. Your combat isn't altered at all, really. That part of the game, to me, is very sad. It helps remove the game's soul. I love it when heavy armor slows you down, a massive sword does massive damage but you can't hardly swing it, and the like.

So, all in all, it's a great game. I beat it many times over and had a ton of fun with it. It's not much fun on my own. But when I'd get online with my buddies and hack some stuff up, it was just spectacular.