Trilarion: I tried to go away from financial terms. I would call it the demcratic approach - majority wins. If more people like and use one of two similar products, than this one could be seen as the better one.
I am not in a good position to judge on the quality of Skyrim or Witcher 2, because I played only one. Maybe the bigger marketing for one of them was the key factor to success. Such things happen. Anyway the original point was, that devs aren't capable of realistically comparing their own products to other products or to expectations of players. They just love their own pet most or they fail to have enough outside input or they choose to ignore outside input. I think this input is important and they should try to be as close as possible to the desires of their potential customers, of course without loosing their creative visions. A balance is needed.
Nor am I. But then, personal taste doesn't really come into it here. The critical factor is that Skyrim is the game that Bethesda made but Zenimax wanted. Witcher 2 is the game that CDPR made and CDPR wanted. CDPR made creative decisions that would widely be considered 'unwise' in commercial terms.
That being said, Skyrim was a comparative success in that it was still for the most part entirely under BethSoft's creative control. That's what made it a great game, as Dragon Age: Origins was under Bioware's control.
On the other hand, you only have to see games like Mass Effect 3. For me, this is an absolute disaster of a game, because it was solely developed with commercial interests in mind and quite obviously didn't reflect the creative wishes of its developers. Ironically, regardless of people's opinions on the ending, I would say that the ending was the most successful thing about the game, because it represented a victory of creativity (I believe it was wrriten by Jen Hapler?) over commerce. Everything else about that game was a perfect example of cynical commercialisation.
BlackDawn: I don't think so to both.
DMC arguement always leads to nowhere so it's easier to mention other flops: Dark Void, Lost Planet 2, Dead Rising 2, Bionic Commando, RE Raccoon edition etc.
Except Ninja Theory didn't have anything to do with those flops?
Of course, if this is simply about hating on Capcom for hating's sake and that you feel that acknowledging that DmC was a good game somehow bizarrely dilutes the idea that the others were crap, then I don't know why we're having this discussion.
Besides, I rather enjoyed Bionic Commando and Dark Void. Not great games by any stretch, but still entertaining. Also: Bionic Commando: Rearmed and Dark Void Zero. Nuff said.