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Pheace: Well, we're ready with both our copies over here. Looking forward to finally playing the full "release' version, though I'm a bit disappointed there's still only 2 companions in the game, but perhaps the henchmen can fill the void. But there's no holding back the person I'm playing with anymore for a patch who knows when, so we're going for it :)
There's actually four, aren't there? Two now plus two more added when the game releases. (And perhaps some more added with patches later on.)

We're down to the wire so now I'm starting to get interested in update TIMES! Steam typically releases at 10am Pacific time.
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Pheace: Well, we're ready with both our copies over here. Looking forward to finally playing the full "release' version, though I'm a bit disappointed there's still only 2 companions in the game, but perhaps the henchmen can fill the void. But there's no holding back the person I'm playing with anymore for a patch who knows when, so we're going for it :)
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Zloth: There's actually four, aren't there? Two now plus two more added when the game releases. (And perhaps some more added with patches later on.)

We're down to the wire so now I'm starting to get interested in update TIMES! Steam typically releases at 10am Pacific time.
Given this response it doesn't sound like there are four, unless two were already added during the latest patches:

I can finally answer the question, since we just locked everything down and bar any critical issues, the version I'm playing now is the version that's being released on monday.

Pretty much everything we planned is in there, but we had to make a few changes to get things ready as Murphy has been rather active here in Gent, Belgium. Extra companions will come later but the henchmen are in (most likely extra henchmen will be added in function of the needs we see). There's one extra AI personality (loyal i.e. the same as if you had no cooperative dialog) and the others will be patched in afterwards. We've also cut some of the Phantom forest dungeons levels and may make those available for people to fool around with as mods.

As I mentioned before, given the scope of the game those are minor things, and if it weren't for the Kickstarter campaign, we'd probably not even communicate about it. As it stands, I think the game is highly enjoyable and feature packed. Obviously if you wait, you'll have the advantage of patches and a bit of extra content, but there seriously is already a big & fun adventure to be had.
Tha said, we planned on 4 companions - 2 more will be added once we've taken some fresh air. The AI personalities are going to pop up when they're done which I expect to be fairly soon. As for the dungeons, that's really a non issue. The size and especially density of the world and dungeons that are there largely compensate. This was supposed to be a 40 hour game, it easily is a 60 to 100 hour game.
Post edited June 29, 2014 by Pheace
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DyNaer: I must be too old , i prefer manual patching :p
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Pheace: Perhaps, but I'm well on my way to 40 and certainly prefer auto patching :)

But that's irrelevant. As Niggles said, if people didn't want it, we wouldn't be getting it, and we're getting it.
Take your pro steam glasses off
Many comments in the past I've seen people prefer manual patching.Ppl who prefer auto patching seem to be pro steam or come over from steam itself ;).
Neither of us can prove either point unless we do a survey of the whole GOG user base right?;). We agree to disagree I think...
Oh, OK. I thought we were getting two with the release then more later. Arg. I hope those companions scale with your advancement so I can run back and snag them when the patches show up.

P.S. I like manual patching but I would like anyone I'm trying to help troubleshoot game problems to have auto patching. ;)
Post edited June 29, 2014 by Zloth
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Pheace: Perhaps, but I'm well on my way to 40 and certainly prefer auto patching :)

But that's irrelevant. As Niggles said, if people didn't want it, we wouldn't be getting it, and we're getting it.
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Niggles: Take your pro steam glasses off
Many comments in the past I've seen people prefer manual patching.Ppl who prefer auto patching seem to be pro steam or come over from steam itself ;).
Neither of us can prove either point unless we do a survey of the whole GOG user base right?;). We agree to disagree I think...
Nothing to do with pro-steam, just mocking how you're using absolute statements to 'prove' points when it supports your argument and how they're suddenly not valid when they don't.

As for personal opinion. I doubt many people here have an issue with having auto-patching, as long as it's optional.
Post edited June 29, 2014 by Pheace
I prefer manual updates also. My biggest gripe with Steam's auto updating is that there isn't a "notify me of updates but don't auto patch" option. Steam has only 3 option, Auto update off, Keep updated, or high priority ASAP auto update. It makes for a terrible time when a patch breaks more than it fixes things. I often visit the community hubs to see if anyone is posting major patch issues, but if you run steam right away, it's often too late and there is no restore to previous version option which IMHO is a terrible thing to not have.
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LurkerLito: I prefer manual updates also. My biggest gripe with Steam's auto updating is that there isn't a "notify me of updates but don't auto patch" option. Steam has only 3 option, Auto update off, Keep updated, or high priority ASAP auto update. It makes for a terrible time when a patch breaks more than it fixes things. I often visit the community hubs to see if anyone is posting major patch issues, but if you run steam right away, it's often too late and there is no restore to previous version option which IMHO is a terrible thing to not have.
That's why you turn auto-patching to off, then turn it back on whenever you want.
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LurkerLito: I prefer manual updates also. My biggest gripe with Steam's auto updating is that there isn't a "notify me of updates but don't auto patch" option. Steam has only 3 option, Auto update off, Keep updated, or high priority ASAP auto update. It makes for a terrible time when a patch breaks more than it fixes things. I often visit the community hubs to see if anyone is posting major patch issues, but if you run steam right away, it's often too late and there is no restore to previous version option which IMHO is a terrible thing to not have.
care to list any games to prove the fact patching breaks it every time? all this years of using steam there is not one game i have come across where i wanted a previous version of it back due to a patch, i have signed into betas and out so that's there .
in multiplayer games patches are critical cause you want ensure everyone playing online is the same version.
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Pheace: Perhaps, but I'm well on my way to 40 and certainly prefer auto patching :)

But that's irrelevant. As Niggles said, if people didn't want it, we wouldn't be getting it, and we're getting it.
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Niggles: Take your pro steam glasses off
Many comments in the past I've seen people prefer manual patching.Ppl who prefer auto patching seem to be pro steam or come over from steam itself ;).
Neither of us can prove either point unless we do a survey of the whole GOG user base right?;). We agree to disagree I think...
You can choose not to have auto-updating in Steam, so..
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skeletonbow: Larian has created their own custom updater for Dragon Commander on GOG, and also is using it for Original Sin from what they have said on their own forums. They are investigating Galaxy also now from what I hear.

Presumably once Galaxy is available, games will start moving to it for these sort of things, and the Galaxy back end will spit out more sensible update deltas for people not using the client for straight web downloads etc. also.
Wait, standalone patches aren't available for Dragon Commander on GOG? You have to use an auto patching system to update the game?
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Misanthropic: Wait, standalone patches aren't available for Dragon Commander on GOG? You have to use an auto patching system to update the game?
Someone who owns Dragon Commander will have to answer that (I don't), I only know that Larian said that they made a custom auto-updater for the game just for GOG. Whether that is in addition to GOG's normal method or instead of I don't know personally.
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Misanthropic: Wait, standalone patches aren't available for Dragon Commander on GOG? You have to use an auto patching system to update the game?
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skeletonbow: Someone who owns Dragon Commander will have to answer that (I don't), I only know that Larian said that they made a custom auto-updater for the game just for GOG. Whether that is in addition to GOG's normal method or instead of I don't know personally.
Dragon Commander has a standalone patch.
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LurkerLito: This game is 20% off till tomorrow on steam, I want to buy the GoG version but if it's not available tomorrow morning by 10am EST I am getting it on steam.
I bought the Steam version just because I saw it there on their front page during the sales. I probably read that it would show on GoG, somwhere, but I forgot about it, and it was there on the steam front page… I impulse bought it when I saw the release date was so close.
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liquidsnakehpks: care to list any games to prove the fact patching breaks it every time? all this years of using steam there is not one game i have come across where i wanted a previous version of it back due to a patch, i have signed into betas and out so that's there .
in multiplayer games patches are critical cause you want ensure everyone playing online is the same version.
Never said patching breaks games every time. As far as going back to older versions, it's happened to me a couple of times where it patched before I got to see what the changes were, lets see off the top of my head, Torchlight 2 some balance things they tweaked that was bad for my game. I don't care about the balance issues in multiplayer cause I am a single player gamer. Batman AO, one of the patches caused my game to crash to desktop more often, was fixed in the next patch though, but till that next patch was released I wasn't really able to play it. There were a few others over the years, but for the most part, most didn't do anything bad. Still it would be better for them to ask do you want to apply the patch along with a box that shows the change log.

As far as multiplayer game patches, it absolutely is not critical. They want to nerf the game because of multiplayer balance that's fine, but tell me what it is especially when it also applies to the single player game and ask if I want to apply it before applying it. If I don't patch then I can't play multiplayer and that is just fine. But screwing up my single player game because they are prioritizing only the multiplayer side of the game sucks.
I actually pre-ordered this on the basis of the statement by Larian that the boxed version will be DRM-free, despite my laptop being of questionable ability to actually run the game. Turns out that it is only the Kickstarter boxed version that's DRM-free - the retail version requires Steam.

Good thing I cancelled my pre-order in time. Looks like D:OS is another $5 purchase for me down the line. The €35 I've saved will go to something else.