Posted November 22, 2012
I was wondering... How many of you people have encountered a moment in a game that absolutely, completely and totally broke your suspension of disbelief?
I had this experience when playing the second level of Shadow Warrior. All was well and dandy until I came across the forklift. A forklift with TANK THREADS AND A MACHINE GUN. This sight left me puzzled, and I started pondering the reasons behind this oddity for a vehicle.
"Why does it have a machine gun?" Turns out that the whole purose of the forklift was to make an upcoming enemy ambush easier to deal with.
"Why does it have tank threads?" The designers needed a way to justify its ability to turn in place. Otherwise it wouldn't be very helpful in the fight.
"Why is the engine in the front and not in the back?" This left the back end open, thus making the controls easier to access in a hurry.
Then I realised that this little vehicle had completely distracted me from the game. Instead of thinking about the demons, the Zilla corporation and Lo Wang's one liners, I was trying to understand the mindset of the designers.
And that's how Shadow Warrior managed to competely wreck my suspension of disbelief like no game before.
So, have you guys had a similar experience with a game? I'd love to hear some stories!
I had this experience when playing the second level of Shadow Warrior. All was well and dandy until I came across the forklift. A forklift with TANK THREADS AND A MACHINE GUN. This sight left me puzzled, and I started pondering the reasons behind this oddity for a vehicle.
"Why does it have a machine gun?" Turns out that the whole purose of the forklift was to make an upcoming enemy ambush easier to deal with.
"Why does it have tank threads?" The designers needed a way to justify its ability to turn in place. Otherwise it wouldn't be very helpful in the fight.
"Why is the engine in the front and not in the back?" This left the back end open, thus making the controls easier to access in a hurry.
Then I realised that this little vehicle had completely distracted me from the game. Instead of thinking about the demons, the Zilla corporation and Lo Wang's one liners, I was trying to understand the mindset of the designers.
And that's how Shadow Warrior managed to competely wreck my suspension of disbelief like no game before.
So, have you guys had a similar experience with a game? I'd love to hear some stories!
Post edited November 22, 2012 by NerdKoopa