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WBGhiro: I'ts not on GOG anymore.
If you really wanted the game then you would of bought it. Making the fact it's no longer on the website not a problem since you own it.

My biggest gripes with this game is the stupid AI. The horrific inventory system and the lack of things to do.

Fallout 1-3 have so much good stuff going for them but they each have negative points. Wait, am I even allowed to like Fallout 3? :P
Yes, teammates in Fallout is my main issue.
They quickly go from wingman to challenge to dead-weight.

Is there a game that handles 'perfectly' NPC sidekicks ? And by 'perfectly' I mean : when you tell him/her to do something, he/she will .... eventually (but without running around frantically).
Post edited April 23, 2014 by Potzato
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semu: Probably the fact that it got released too early, so now being of the younger gaming generation its graphics look "a bit" outdated since I didn't grow up playing it (we got our first computer in 2005).
To give you an idea : by the time I first played it, I had already seen and played the likes of Far Cry, Crysis and Oblivion. Nevertheless, I still consider it the best rpg I've ever played (along with fallout 2). If you would allow a suggestion : give it a go one evening for a couple of hours. The Fallout bug might just bite you ;)
Unfortunately, it is possible to create an unnecessarily weak character in the beginning which will only make life difficult. If you want to give it a go just remember : Agility is very important (# of action points) as is the Small Guns skill in the beginning. Not that the game cannot be played otherwise though.
Post edited April 23, 2014 by s23021536
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darthspudius: Wait, am I even allowed to like Fallout 3? :P
I hope so, because it is, as of now, my number one favorite game, of any genre or system, of all time.

I really, really loved that game. And yes, it too had flaws, but I have never played a game that didn't have some warts in it.

Some don't think it's as "pure" RPG as the other 2, which I don't understand since it had almost the same exact character development tools as 1 and 2 (traits, perks, skills, etc.). The fact it played in first person shooter style (or third person shooter style) doesn't make it not an RPG in my opinion.

The immersion factor for me was, and to this day still is, the best I've ever experienced in a PC game. It really "feels" and very much looks and sounds like a post nuclear holocaust world to me.

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s23021536: If you want to give it a go just remember : Agility is very important (# of action points) as is the Small Guns skill in the beginning. Not that the game cannot be played otherwise though.
Good advice. AG of 7 or 9 and tag small guns is the key to a good start if you want it to be a little easier.
Post edited April 23, 2014 by OldFatGuy
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OldFatGuy: So I'm playing Fallout 1, having a blast of course, it is a GREAT GAME after all, one of the best ever. I even did something this playthrough I had never done, and that was wiped out that whole Raider camp early in the game (rescuing Tandi). I had ALWAYS solved that quest using non-violent means before, being so early and weak I figured it was the only way. But I guess I really generated a good starting character this time because I kicked some serious Raider ass.

But, tonight, I was reminded of my number one pet peeve with the game, as it happens often enough, and yet I had forgotten and also being so into the game had forgotten to save for about an hour and it happened again..... And that thing is where your character walks into a confined space and one of your followers walks right up next to you, thus blocking you. No. Way. Out. I actually just let the game sit for over an hour hoping he would move (Ian) but nope. I thought about shooting him (LOL) but decided no, partially my fault for not saving for so long.

But this annoyance happens ALL THE TIME in Fallout 1, and when you have to replay hours because of a game glitch (as opposed to dying which is 100% my fault) then that's enough to keep it from competing for number one game all time on my list. If it weren't for that, this game would compete for that title IMO.

Just so frustrating. But still a really great game.

What's your number (edit) TWO complaint about Fallout 1? (WBGhiro correctly points out everyone's number one complaint.)
My number one complaint about Fallout 1 is the game is too short. :)
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darthspudius: Fallout 1-3 have so much good stuff going for them but they each have negative points. Wait, am I even allowed to like Fallout 3? :P
I seriously don't get the flak aimed at that game. I thought it was brilliant, even if it didn't dethrone Fallout 1&2 in my book :P

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OldFatGuy: I actually get a SMG before that, but now I can't remember where LOL. Was it when you go back to Vault 13 maybe??? I dunno, I just know I usually do get that fairly early. And then sometimes, due to my character build, I'll give said SMG to Ian, who promptly and often uses it to kill me. LOL. (Not because he's aiming at me, but because I'm close enough to his LOS to an enemy that I get blitzed with multiple SMG hits.)

I didn't give him the SMG this game. LOL.
Hey looks like you're right! fallout.wikia.com/wiki/10mm_SMG_(Fallout)
Its been a while :P the vast majority of my time went into Fallout 2, but I really want to give Fallout 1 another playthrough sometime.
Post edited April 23, 2014 by s23021536
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darthspudius: Fallout 1-3 have so much good stuff going for them but they each have negative points. Wait, am I even allowed to like Fallout 3? :P
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s23021536: I seriously don't get the flak aimed at that game. I thought it was brilliant, even if it didn't dethrone Fallout 1&2 in my book :P
Don't get me wrong, I love Fallout 3 but it wasn't as enjoyable as the first two. It was a good representation of Fallout in modern gaming despite how much people want to moan about it not being cannon etc. It's just a tedious argument these days. :P
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s23021536: I seriously don't get the flak aimed at that game. I thought it was brilliant, even if it didn't dethrone Fallout 1&2 in my book :P
I don't either. The character development aspect of it is almost identical to 1 and 2, albeit more of it in terms of perks. But almost the same exact skills, the very same SPECIAL attribute system, etc.

One "flaw" for me though, as I said no game has zero flaws, is the level cap though. I just do NOT like level caps.
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s23021536: I seriously don't get the flak aimed at that game. I thought it was brilliant, even if it didn't dethrone Fallout 1&2 in my book :P
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OldFatGuy: I don't either. The character development aspect of it is almost identical to 1 and 2, albeit more of it in terms of perks. But almost the same exact skills, the very same SPECIAL attribute system, etc.

One "flaw" for me though, as I said no game has zero flaws, is the level cap though. I just do NOT like level caps.
That is quite a good point. The level cap is just silly.
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Ghorpm: And I though that would be one of those "I went to that dangerous zone and everything seemed to be fine so I saved my game but then I turned out I got irradiated and now I have to start from the beginning because I didn't use multiple saves" rant ;P I'm glad to be mistaken :D

I've played the game many years ago but what pissed me off on regular basis was the stupidity of NPCs. They were using a gun and everything was fine. When they ran out of ammo they switched for a knife. If I gave them some ammo later they were still using that bloody knife! The only way to prevent it was to give them some ammo before the switch. I'm not sure if GOG version still have this problem, it's quite probable that there were some patches fixing that but I played one of those early versions of the game and I didn't even know back then that patches are released regularly.
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OldFatGuy: There is a "fix" for that issue, although I'm not sure how long it "sticks." But if you give him ammo, or another, better weapon, and then talk to him you can tell him to use his best weapon in the next combat and he will. In this game, I gave him the 9mm mauser you take off Gizmo, and he's been using that, to pretty good effect too, I'll add. He did run out of ammo with the 10mm, after which time he resorted to the knife, but giving him the 9mm and ammo and telling him to use his best weapon has worked so far. *knock on wood*
It didn't work like that in my version. You could talk to him all the way you wanted but when he ran out of ammo he simply removed this particular gun from his weapon list. Giving him some ammo didn't restore the gun as an available option neither. So either you had to be careful and never let him run out of ammo or theoretically you could barter for his gun and then give it back to him with some ammo. That did the trick. But at the beginning of the game it was rather hard to make such a deal because he valued his gun highly ;)

But since it works for you I guess one of the patched fixed it properly ;)
I usually play F1 and F2 without teammates. They are just too annoying...
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s23021536: I seriously don't get the flak aimed at that game. I thought it was brilliant, even if it didn't dethrone Fallout 1&2 in my book :P
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OldFatGuy: I don't either. The character development aspect of it is almost identical to 1 and 2, albeit more of it in terms of perks. But almost the same exact skills, the very same SPECIAL attribute system, etc.

One "flaw" for me though, as I said no game has zero flaws, is the level cap though. I just do NOT like level caps.
Oh yes, I reached the cap far too early in my first playthrough of the game. Next time, I'll try Hard mode, or perhaps a mod that decreases the amount of xp gained
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blotunga: I usually play F1 and F2 without teammates. They are just too annoying...
The robot companions in F2 were kinda cool
Post edited April 23, 2014 by s23021536
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blotunga: I usually play F1 and F2 without teammates. They are just too annoying...
WOW, I was able to do that all the way through in Fallout 3, but wow, it's hard for me to imagine that in 1 or 2. That's pretty impressive to me. I actually wish I could, because I actually prefer solo style. Always have preferred that style to party style RPG's. Not to say I didn't like party style RPG's, just that I prefer solo style.

I might try it one time, but I just don't think I would be good enough to do it.
Post edited April 23, 2014 by OldFatGuy
My number 1 problem with Fallout 1 was timed quest at very start. You are never told that you are under strict time table. You were free to wander in open world shortly after first location, so I took my time exploring surroundings and suddenly got "Game Over" screen I didn't actually restart game, as I don't like to die to obscure timers at very start of RPG. Maybe one day I will finish it, though I doubt so.
My number ONE complaint would be the same as yours.
In short : Squad A.I. (and NPC AI in general).

#2 would be the slower action you got near the end of the game (where you had to level up) to go to the last region...

Played it first time 2 years ago and i was blown away by the gameplay.