Posted July 06, 2013
I'm not the one who should judge it but I have a feeling that the term "rogue-like" is vastly misused: any game with randomly generated levels is called rogue-like nowadays. Perhaps it's me who is wrong but I would add turn-based movement, simplified RPG system and of course permanent death features to it.
I still play my favorite Sword of Fargoal on my old C64 (not rom! I have working C64 computer!) and it gives me a lot of fun. Some time ago my friend and his teenage son visited me when I was playing it and the first reaction of the youngster was "Whoa! I've never ever seen such a crappy computer! What is thi $hit anyway?!" I ignored him but he was just warming up so he went with "That must be the most stupid game ever created, why do you play it?!" and stuff like that. It was water off a duck's back to me. But finally he said: "I can beat this game with my eyes closed". "Sure thing" - I answered - "Give it a try". Believe me. It was hilarious. I know this game very well. Normally I would have said that he had an EXTREME bad luck. But I know better - that was my good old C64. He didn't take those offenses so lightly like I did ;) I mean what are the odds? He played it for three hours and he couldn't beat it even once. And it wasn't his fault either. He had the right approach but couldn't beat the game anyway. He almost cried when his sword was stolen when he was SO close to the final exit. That was just hilarious... Sorry for a little OT but whenever I think about rogue-like games I have this situation in my mind. Priceless
I still play my favorite Sword of Fargoal on my old C64 (not rom! I have working C64 computer!) and it gives me a lot of fun. Some time ago my friend and his teenage son visited me when I was playing it and the first reaction of the youngster was "Whoa! I've never ever seen such a crappy computer! What is thi $hit anyway?!" I ignored him but he was just warming up so he went with "That must be the most stupid game ever created, why do you play it?!" and stuff like that. It was water off a duck's back to me. But finally he said: "I can beat this game with my eyes closed". "Sure thing" - I answered - "Give it a try". Believe me. It was hilarious. I know this game very well. Normally I would have said that he had an EXTREME bad luck. But I know better - that was my good old C64. He didn't take those offenses so lightly like I did ;) I mean what are the odds? He played it for three hours and he couldn't beat it even once. And it wasn't his fault either. He had the right approach but couldn't beat the game anyway. He almost cried when his sword was stolen when he was SO close to the final exit. That was just hilarious... Sorry for a little OT but whenever I think about rogue-like games I have this situation in my mind. Priceless
DProject: Where does the name come from? What's so rogue about exploring said forests, etc.? Because to me a rogue would be a person who either makes his living by stealing, backstabs people a lot, and so on, or either a person who was a good guy but,...went rogue. You know. And why is it rogue-like? It's kinda like rogue, but not quite...?
All of this confuses me. And it has for a while
[url=http://en.wikipedia.org/wiki/Rogue_(video_game]http://en.wikipedia.org/wiki/Rogue_(video_game[/url])All of this confuses me. And it has for a while
Post edited July 06, 2013 by Ghorpm