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Assassin's Creed 2. It introduced an innovative drm scheme :p
Post edited July 14, 2011 by Kabuto
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orcishgamer: Maybe they should have said that when they first announced it. Expacs would have been well received (most folks liked Broodwar, for example). Are these "expacs" actually lower priced than the original?
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PoSSeSSeDCoW: Blizzard has been saying that they are seen as expansion packs and will be priced accordingly since before the release of Wings of Liberty. It's just the misinformation/mob mentality that causes people to not know that, as people keep spreading lies.

As for recent innovative games, well, I don't play all that many recent releases, but if I can dip into the future, I would imagine that the Last Guardian will be quite innovative.
This information may be out there but I've read press releases that never said the word expac at all. If that had been the initial word from Blizzard I'm not sure the misinformation brigade might have been so successful. Are you sure it's not backpeddling?
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orcishgamer: Yeah I can't see why people hated it for its many defects on launch... including deleting your character/progress.
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GhostQlyph: Fixed by the time I first played it, which was two months later to be fair. But I think the people who had problems at launch really need to give it another go now, it's matured into something lovely and looks like it'll be improving further and greatly. Also, there's very very few hardware incompatibilities left, it seems.
Maybe they do, but I completely sympathize, they paid full price on a gamble and it turned out as shit. I pre-ordered Demigod and it came out as a pile of crap too, I hear it's much better now but the community is basically dead. I'm not going back, even if it's fantastic, most probably, I have a million and one other games to spend time on with more coming out weekly.
Post edited July 14, 2011 by orcishgamer
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hedwards: I was going to buy it, but then it came with that onerous DRM, and ultimately they cut out most of the features that had intrigued me in the first place.

In the end, the sense I got is that I was wise not to pay for it in its finished state.
Yeah, a common sentiment on the Spore forum at the time was that people would have preferred the game as it looked a year before release, before they started cuteifying and casualizing it. Me too.
I think it's kinda weird that nobody mentioned Resident Evil 4. All of today's cover-based third person shooters originated here, and yet RE4 is still ways better than any of them
Batman: Arkham Asylum was one of the first games that came to mind. And Portal. So, from my experience (regardless of whether Portal is a remake of some unknown indie game -- I never knew about its development background when I played it), those are the most innovative games in recent years. And I think I also agree with Bonobo_Power regarding RE4.
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Bonobo_Power: I think it's kinda weird that nobody mentioned Resident Evil 4. All of today's cover-based third person shooters originated here, and yet RE4 is still ways better than any of them
There was cover in RE4? :|
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Bonobo_Power: I think it's kinda weird that nobody mentioned Resident Evil 4. All of today's cover-based third person shooters originated here, and yet RE4 is still ways better than any of them
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KavazovAngel: There was cover in RE4? :|
Nope -.- but I don't remember any game before RE4 doing the over-the-shoulder shooting that every TPS has today
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Kabuto: Assassin's Creed 2. It introduced an innovative drm scheme :p
LMAO!!!!
The last one I can think of is Guild Wars. Guild Wars took the RPG, took the MMO, took Magic the Gathering, took balanced PvP, took no grinding and smashed it into a game that has yet to be replicated. By the looks of it they are going to do it again with the sequel.
Post edited July 15, 2011 by Whiteblade999
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KavazovAngel: There was cover in RE4? :|
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Bonobo_Power: Nope -.- but I don't remember any game before RE4 doing the over-the-shoulder shooting that every TPS has today
Not that it has any bearing on the point of prominence, but I'm reasonably sure Freedom Fighters had an over the shoulder view for aiming.
Mirror's Edge and Okami for me.
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Bonobo_Power: Nope -.- but I don't remember any game before RE4 doing the over-the-shoulder shooting that every TPS has today
Does Splinter Cell count?
@Gremmi and Adzeth

My bad then, didn't play either of those ^^

However, I still think RE4 was pretty innovative >_<
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KavazovAngel: There was cover in RE4? :|
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Bonobo_Power: Nope -.- but I don't remember any game before RE4 doing the over-the-shoulder shooting that every TPS has today
Outcast
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Bonobo_Power: Nope -.- but I don't remember any game before RE4 doing the over-the-shoulder shooting that every TPS has today
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Fenixp: Outcast
Doesn't really look like over-the-shoulder to me, looks more like the shooting in, say, Hitman than RE4