Posted September 07, 2012
Grimrock, absolutely.
McFly808: I've been trying to sort out how to go about the mapping and I've thought about some issues and solutions, but two things are still bugging me a little: should I start the map on the center or bottom of the page? And do I generally need more than one sheet of paper for any floor? That's tricky. Start at the centre, but make sure you've got a lot of room available in all directions, because the game typically won't start right in the middle. At least as far as Grimrock is concerned, the grid layout is perfectly consistent throughout the whole thing, so once you've got a complete map of one floor, all the other floors can extrapolate from that (by which I mean that if you've got a staircase down on floor 1, square 13-D, the staircase up on floor 2 will be on square 13-D). You shouldn't need more than one sheet of paper per floor for most games.
That being said, I would recommend turning on the automap. I never thought mapping was much fun, but your mileage may vary.

That being said, I would recommend turning on the automap. I never thought mapping was much fun, but your mileage may vary.