It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
taltamir: I can't think of a single DLC ever made that doesn't fit the above definition.
avatar
JMich: Gods and Kings, Brave New World, Enemy Within and Mindgames drop their heads in shame and go to cry in a corner.
Except these are expansions (mindgames aside)
avatar
blotunga: Some of the F:NV dlcs are ok. Like old world blues
This was the first thing I thought when I read the OP. I thought the 4 DLCs were great. All of them were quite large with new content and interesting stories and locations. They feel like what we used to call "expansions." In my opinion, they are a great definition of what DLC should be.
Old World Blues really stood out, though. It is pretty much a new game by itself.
avatar
blotunga: Some of the F:NV dlcs are ok. Like old world blues
avatar
AdamR: This was the first thing I thought when I read the OP. I thought the 4 DLCs were great. All of them were quite large with new content and interesting stories and locations. They feel like what we used to call "expansions." In my opinion, they are a great definition of what DLC should be.
Old World Blues really stood out, though. It is pretty much a new game by itself.
If anything certain DLC id call MicroExpansions LOL
avatar
WBGhiro: Well, let's not stretch things too far now :P
[spoiler]




You succeed in turning the purifier on yet the Enclave threat remains (one of my gripes with the original ending) in Broken Steel you go ahead an eliminate said threat. Explain how that isn't a logical extension of events.




[/spoiler]
Boo! Hiss!

Bade OP, bad!

You wrote untruths in an internet forum. Time out!
avatar
nijuu: Except these are expansions (mindgames aside)
An expansion can be DLC, and a DLC can be expansion. One does not prevent the other.
And let's not go back to Test Drive 2's "Expansions"...
If you look at Crusader Kings II its has a lot of small asthetic dlc, but also larger game changing expansion dlc. Total War: Shogun 2 had additional clan dlc, but also two expansions as well. Dishonored and Bioshock Infinite both have stand alone episodic dlc, seperate to the main game. As has already been said, dlc is basically what an expansion pack used to be, but often broken down more, or with content you never would have got before.
avatar
chincilla: If you look at Crusader Kings II its has a lot of small asthetic dlc, but also larger game changing expansion dlc. Total War: Shogun 2 had additional clan dlc, but also two expansions as well. Dishonored and Bioshock Infinite both have stand alone episodic dlc, seperate to the main game. As has already been said, dlc is basically what an expansion pack used to be, but often broken down more, or with content you never would have got before.
Difference between 'dlc' and 'expansion' is length of gameplay and content (aside from the price difference - plenty whinge...since proper expansions are not very common - lazyass greedy devs)
avatar
chincilla: If you look at Crusader Kings II its has a lot of small asthetic dlc, but also larger game changing expansion dlc. Total War: Shogun 2 had additional clan dlc, but also two expansions as well. Dishonored and Bioshock Infinite both have stand alone episodic dlc, seperate to the main game. As has already been said, dlc is basically what an expansion pack used to be, but often broken down more, or with content you never would have got before.
avatar
nijuu: Difference between 'dlc' and 'expansion' is length of gameplay and content (aside from the price difference - plenty whinge...since proper expansions are not very common - lazyass greedy devs)
Forgive me but I disagree, some dlc is probably bigger than the pre-internet expansion packs, in some cases several bits of dlc would formally have been in a single expansion pack (so a mix of asthetic and gameplay). Dlc can mean a company can put out more additional content for a game than they could do before, and in a shorter space of time.

Just an aside, consider the amount of dlc Pong, Space Invaders and Pac Man would have got if it had been possible!
avatar
nijuu: Difference between 'dlc' and 'expansion' is length of gameplay and content (aside from the price difference - plenty whinge...since proper expansions are not very common - lazyass greedy devs)
You did see the comment about Test Drive 2's "Expansions", right? A "proper expansion" from the days before cd roms, costing 60% of the base price (TD2 25 pounds, each expansion 15 pounds), and the "content" they added was a few more cars (3 I think?) for one expansion and a few more stages (5?) for the other.

So no, the difference between "Expansion" and "DLC" is whether you believe the content to be worthy of the good label (expansion) or the bad label (DLC).
avatar
nijuu: Difference between 'dlc' and 'expansion' is length of gameplay and content (aside from the price difference - plenty whinge...since proper expansions are not very common - lazyass greedy devs)
avatar
JMich: You did see the comment about Test Drive 2's "Expansions", right? A "proper expansion" from the days before cd roms, costing 60% of the base price (TD2 25 pounds, each expansion 15 pounds), and the "content" they added was a few more cars (3 I think?) for one expansion and a few more stages (5?) for the other.

So no, the difference between "Expansion" and "DLC" is whether you believe the content to be worthy of the good label (expansion) or the bad label (DLC).
Yeah but that might have been more of an exception than a rule. Most of the big games back in the day that had expansions were proper expansions. Just these days maybe game companies have mudied the waters a bit
Also most 'expansions' game u extra content campaigns comparable to originals campaign...how many 'dlc' (as opposed to expansions )these days do that?.
Post edited December 16, 2013 by nijuu
avatar
nijuu: Yeah but that might have been more of an exception than a rule. Most of the big games back in the day that had expansions were proper expansions. Just these days maybe game companies have mudied the waters a bit
You really want me to post (again) the list at 01:10? Let's just say "Rose tinted glasses" and "Crap that is forgotten".
avatar
Shaolin_sKunk:
Seems I have it mixed up with another, wasn't there one that basically starts with "you got better" after being turned into a radiating puddle from the original ending?
avatar
nijuu: Difference between 'dlc' and 'expansion' is length of gameplay and content (aside from the price difference - plenty whinge...since proper expansions are not very common - lazyass greedy devs)
Expansions are simply called DLC these days. There are DLCs that are as large as the big box expansions of yesteryear, yet they are still simply referred to as DLC (see the Fallout New Vegas DLC for a good example)
avatar
taltamir: My observation has been that a DLC comes in the following forms:
1) Content that shipped with the game on disk/in original download that has been cut to sell it in pieces.
2) Cheats you have to pay for (items or classes that are super powerful, often given to you at level 1 just for buying the DLC instead of being added to the shops)
3) New items/classes/etc that require you to replay existing content you already finished in order to experience
4) Very very rarely, a tiny bit of new gameplay content (aka a new sidequest)... that requires you to replay the game you already finished
5) Typically integrates poorly with the game.
6) built around microtransactions
What about the extra campaigns for Magicka? "The Forgotten" DLC for AoE 2 HD? Nightmare in Northpoint for Sleeping Dogs? Albion Prelude for X3: Terran Conflict?
Finding DLC that does not fit into any of those is easy.
Also, I can easily find boxed expansions that fit under category 3 (requires you to replay existing content), and I honestly don't think it is a bad thing when they integrate the expansion/DLC directly into the game. The expansions for Morrowind for an example were pretty good, as was Night of the Raven for Gothic 2. These fill roughly the same role as the mostly excellent New Vegas DLC.
avatar
taltamir: ...
I always liked honest, well-researched and unbiased discussion

avatar
AFnord: What about the extra campaigns for Magicka? "The Forgotten" DLC for AoE 2 HD? Nightmare in Northpoint for Sleeping Dogs? Albion Prelude for X3: Terran Conflict?
The entire Dragonborn and Heartstone DLC? There's a reel proof that it's been done long before Skyrim release! And all the Fallout 3 stuff? All there on the disc man, you just have to look!
Post edited December 16, 2013 by Fenixp