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The only game that I ever had my heart set on playing was Diablo 3. I'll let you guess the reason why I won't buy it.
Just Anno I think, and free to plays like Lineage 2. I dislike the way online games run their extra anti-cheat software all of the time even after the games are closed. Most of it arises because they're too lazy to make their own system and have to hire a crappy 3rd party.
i did not buy Civilization 5 due to the steamworks DRM. There have been a few others since then, but Civ5 was the most significant. i went so far as to reject freebie offers. Though i very nearly bought the game with the intention to then pirate a proper copy, with all ownership and access issues resolved. But i didn't.

Civ was essentially the only game i played for nearly a decade. For me, each game release was like its own gaming genre - with each user mod being an entirely new game. With all this varied content, i had no reason to find other games. Civ was all i needed. But as much as i loved Civ, i hate steamworks even more. The king is dead. Long live the King (but who?).
Post edited April 08, 2014 by WhiteElk
Pretty much all of them.
I could post a list, but it might be rather long and I doubt anyone cares.



As for the list of games I've not played as a result of DRM, it's empty.
DRM hasn't been a 100% purchase eliminating element for me so far. But DRM-free has been a strong purchase supporting element which explains why I have 15 times as many games on GOG as on Steam.
If I really want a game I'll buy it as long as it doesn't cost more than max 20 USD* and as long as it's not a new EA release.
I'm not an idealist or activist but if there's anything more appalling than DRM out there in the gaming world, it's EA in general.

*20 USD= absolute maximum, a single cent more and I'm out, unless it's Little Big Adventure 3
It would be hard to really nail that one down, but lots of stuff on a routine basis. When I bought HL2 I had never heard of Steam. After dealing with that mess over dial up I pretty much swore of PC games for close to 10 years with maybe an exception or two in there somewhere. (think I got Oblivion when it was new.) I did also try to buy Two Worlds at retail only to find out it was convinced the disk I paid for was a copy.

I finally started buying games after finding GOG. I did end up cracking open my steam account after Khadgar42 gifted me the THQ HB for loosing my job about a year+ back. I've gotten to where I will buy something with DRM IF it is crazy cheap (like 5$) and IF I think I will play it immediately, but it is such a wild detractor that I usually roll a "No way" far more often an "OK." Game CO's can forget about me spending any real money on something so questionable. Your product really isn't worth more than 5$ if you are selling it with a time bomb. Origin, Uplay? Automatic "No way."

I did eye Torchlight and Assassins Creed at the stores for quite awhile. But even at 10$ I chose to wait it out. When they turned up DRM-free I insta bought them both. I played torchlight twice, but have zero plans to buy Torchlight 2. Thought about Max Payne 3 when I saw it for like $5 but not with having to have two accounts for it. A game I was interested wasn't even worth 5$ to me because of all of the strings.

I honestly don't know how some people have never had issues with it all. I've had so many issues over the years I'm fairly confident I'm stupid buying anything DRM'ed - even on the cheap.

In the early days it was misplacing my MOO1 manual. Then getting curious as to why Max Payne always took so long to launch and finding out it launches instantly if you strip it clean. Then the HL2 mess and Two Worlds ones from above. Direct 2 Drive taking my Sword of the Stars copy down in their flames of getting soldness. Now with a good three GFWL games that I know aren't scheduled for fixing I've got plenty of stories all with in maybe 10-15 years and most of that time I spent deliberately not buying games.
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gooberking: It would be hard to really nail that one down, but lots of stuff on a routine basis. When I bought HL2 I had never heard of Steam. After dealing with that mess over dial up I pretty much swore of PC games for close to 10 years with maybe an exception or two in there somewhere. (think I got Oblivion when it was new.) I did also try to buy Two Worlds at retail only to find out it was convinced the disk I paid for was a copy.

I finally started buying games after finding GOG. I did end up cracking open my steam account after Khadgar42 gifted me the THQ HB for loosing my job about a year+ back. I've gotten to where I will buy something with DRM IF it is crazy cheap (like 5$) and IF I think I will play it immediately, but it is such a wild detractor that I usually roll a "No way" far more often an "OK." Game CO's can forget about me spending any real money on something so questionable. Your product really isn't worth more than 5$ if you are selling it with a time bomb. Origin, Uplay? Automatic "No way."

I did eye Torchlight and Assassins Creed at the stores for quite awhile. But even at 10$ I chose to wait it out. When they turned up DRM-free I insta bought them both. I played torchlight twice, but have zero plans to buy Torchlight 2. Thought about Max Payne 3 when I saw it for like $5 but not with having to have two accounts for it. A game I was interested wasn't even worth 5$ to me because of all of the strings.

I honestly don't know how some people have never had issues with it all. I've had so many issues over the years I'm fairly confident I'm stupid buying anything DRM'ed - even on the cheap.

In the early days it was misplacing my MOO1 manual. Then getting curious as to why Max Payne always took so long to launch and finding out it launches instantly if you strip it clean. Then the HL2 mess and Two Worlds ones from above. Direct 2 Drive taking my Sword of the Stars copy down in their flames of getting soldness. Now with a good three GFWL games that I know aren't scheduled for fixing I've got plenty of stories all with in maybe 10-15 years and most of that time I spent deliberately not buying games.
D2D, GFWL (and now GameSpy as well)... yet three more examples of how dramatically and quickly an industry can change. But no, no... that would never happen to Steam. We will have Steam forever. Thank God for Steam and its eternal Game-Cloud. If it wasn't for their all-knowing power and wisdom, we might actually have to become responsible for the use, care, and storage of our entertainment software. We certainly do not want that.
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gooberking: It would be hard to really nail that one down, but lots of stuff on a routine basis. When I bought HL2 I had never heard of Steam. After dealing with that mess over dial up I pretty much swore of PC games for close to 10 years with maybe an exception or two in there somewhere. (think I got Oblivion when it was new.) I did also try to buy Two Worlds at retail only to find out it was convinced the disk I paid for was a copy.

I finally started buying games after finding GOG. I did end up cracking open my steam account after Khadgar42 gifted me the THQ HB for loosing my job about a year+ back. I've gotten to where I will buy something with DRM IF it is crazy cheap (like 5$) and IF I think I will play it immediately, but it is such a wild detractor that I usually roll a "No way" far more often an "OK." Game CO's can forget about me spending any real money on something so questionable. Your product really isn't worth more than 5$ if you are selling it with a time bomb. Origin, Uplay? Automatic "No way."

I did eye Torchlight and Assassins Creed at the stores for quite awhile. But even at 10$ I chose to wait it out. When they turned up DRM-free I insta bought them both. I played torchlight twice, but have zero plans to buy Torchlight 2. Thought about Max Payne 3 when I saw it for like $5 but not with having to have two accounts for it. A game I was interested wasn't even worth 5$ to me because of all of the strings.

I honestly don't know how some people have never had issues with it all. I've had so many issues over the years I'm fairly confident I'm stupid buying anything DRM'ed - even on the cheap.

In the early days it was misplacing my MOO1 manual. Then getting curious as to why Max Payne always took so long to launch and finding out it launches instantly if you strip it clean. Then the HL2 mess and Two Worlds ones from above. Direct 2 Drive taking my Sword of the Stars copy down in their flames of getting soldness. Now with a good three GFWL games that I know aren't scheduled for fixing I've got plenty of stories all with in maybe 10-15 years and most of that time I spent deliberately not buying games.
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Emob78: D2D, GFWL (and now GameSpy as well)... yet three more examples of how dramatically and quickly an industry can change. But no, no... that would never happen to Steam. We will have Steam forever. Thank God for Steam and its eternal Game-Cloud. If it wasn't for their all-knowing power and wisdom, we might actually have to become responsible for the use, care, and storage of our entertainment software. We certainly do not want that.
They don't need to last forever. They apparently only need to be around long enough to keep whatever game is hot today going. One of my GFWL games is Dark Souls. According to the wiki it came out Aug 2012 (PC). The game is about to drop dead at less than two years old. Same thing with Street fighter x Tekken and the GFWL thing honestly doesn't seem to be making any serious waves. Companies don't feel any need to support a game for any length of time, and the masses aren't holding them accountable for it. I can't imagine how that works, but nobody cares about yesterday or tomorrow.
If it were not for the always-on DRM in SimCity I would probably have a copy of that game by now. Mock the size of the cities all you want, I still think it would be fun to play. At last it finally has an offline mode... not quite there but better than it was.
I was terribly against the invasive, almost virus-like Steam/Valve application, but Nihilumbra and The Walking Dead broke me of my prejudice. I still am not fond of what a resource-hog it is, but I'm willing to deal with it now. I don't want to miss out on an amazing game just because of DRM! (Having said that, I STILL am wishing for both to come to GOG!)
The new SimCIty, Diablo III (Though there are other reasons aside from the DRM), and pretty much anything using Tages.
Some Russian FPS-RPG called Precursors which apparently has Starforce
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paulrainer: Out of all the games that have been released , which ones have you not bought due to the silly drm on them

by drm- i mean

Activation codes form the back of a manual, installation limits, online activation, being forced to create an account and tie the game forever to that one account, being forced to be online whenever you want to play the game etc.
steam, uplay, origin , and anything else you dont like such as cd checks , securom, safedisc etc
From the Top of my Head without thinking much:

Fallout NewVegas
TES: Skyrim
Civilization 5
Sim City (newest.. 5 too?)
Duke Forever
X-Com (the latest)
Diablo 3

Its pretty much if it comes as a George Orwell Edition I do not spent precious time & money on that. Some of these (SimCity; D3) I'm rather glad, these would have been regrets if just half the bad things are true. Others I would still consider to pay new-released money for a gog release.

I'm not bothered with offline DRM like pirate wheels or disk checks (except Starforce).
Diablo 3. The fact was made even worse by the console versions being playable offline. If I ever get the game it will be from a used bargain bin for 360.
Diablo III comes to mind.

And, while Ubi doesn't make too many games I'm interested in these days, I've avoided stuff like Far Cry 3/Blood Dragon because Uplay is such a complete piece of shit.