kalirion: Actually I spend more money on games than ever, I just happen to get a whole lot more games for my money now - which is the reason for my colossal backlog.
CaptainGyro: I understand not paying full price for games nowadays, what with the sales always happening or people just thinking most modern games aren't worth full price because of drm/too many shooters etc
My comment was more because people weren't even listing a lot of games from the earlier eras of gaming.
Well, I don't know how old you are and what background you come from, but as for me, in the earlier eras of gaming I was a schoolboy with hardly any money to spend on games and didn't even own a PC, plus my parents frowned upon spending money on videogames; later I was a student with my own PC but still had hardly any money to spend on games. Add to that that my computers were never high end gaming PCs, so I wouldn't have been able to play the freshly released games offered at full price.
For a schoolboy most full price games were out of reach and some not even sold in stores over here, but it was common and easy for classmates to share pirated copies. I also learned to appreciate freeware, which might be one of the reasons I'm more interested in small indie games than most AAA titles nowadays. As a student I downloaded so called abandonware, rented older games from the library, bought budget titles that my PC could run, either from the bargain bin or second hand.
Cheap ass gaming, even piracy, kind of made me a gamer in the first place, even though I've eventually turned to renouncing abandonware and second hand purchases. And that's only due to the era of digital downloads, indies and GOG. Nowadays I still don't earn much money but despite or even because of all the sales and low prices and because of the trusting, customer friendly attitude of some developers and distributors who made me sympathetic to their cause, I'm spending more than ever on games, just not on individual titles but splitting the money among lots of different developers instead, similar to kalirion.
Anyway, I wouldn't find it that surprising to learn that a large part of GOG's customers also are or were cheap ass gamers, seeing how low GOG's prices are and how they probably managed to turn quite a few pirates or abandonware users into honest customers and how their games appeal to nostalgic folks remembering their childhood and youth, when they couldn't afford to buy these games with their own money.
Fictionvision: So yeah, the whole too many sales makes people cheap theory does work with me.
My personal take on this is rather: Too many sales make people buy more than they would have otherwise.
(And also: Trying to appeal to grown up gamers' sympathy, offering attractive prices and rewarding paying customers might work better than antagonizing all gamers and punishing pupils and students for pirating games when they probably couldn't afford to buy much games anyway. Might be a tad naive, but it did work on me.)