Personally, I think the Zork series has some classics. Although the first games of the series were text adventures, the series eventually moved into first person graphic adventures. I recommend trying the text adventures first to get the feel of Zork, then move into these:
Return to Zork- Quirky characters, often hilarious situations and compelling mysteries abound at every corner. This one will thrill you, make you laugh, and at times make you cry (be warned-some of the music is very depressing) and even scare you at times.
Zork Nemesis AKA Zyst Grimesis-This one's like a very grim version of Myst with a serious attitude. The adventure is full of challenging puzzles, but it is the darkest and most GRUEsome (pun completely intended) Zork game ever made. If you have children nearby, don't play this one as it is very graphic at times. But if you don't mind stark horror imagery and a really dark storyline, give this one a try.
Zork Grand Inqusitor- Zork fans never really wanted a dark, grim, depressing adventure in the Zork series, and many felt betrayed by Nemesis. Activision apologized with this final Zork adventure that not only had some humor but became a straightforward slapstick comedy adventure that will often have you laughing so hard you need to stop for a few minutes until your sides stop hurting. As a counterbalance to the mood killing Nemesis, this wild slapstick-filled laugh fest of an adventure has plenty of good puzzles and many good jokes. Really the final two Zorks are two sides of a coin-the somber,dark side of Nemesis and the wacky slapstick side of the coin being Grand Inquisitor.
If you like first person adventures, you owe it to yourself to try the Zork games.