Posted November 17, 2012
tokisto: Early 3D was not true 3D, as said above, was 2D with lots of poligons. The difference between Deus Ex 2001 and Human Revolution is the polish of the 3D graphs. Of course there were improvents, I just said that these are the natural way of increasing refinement. When, lets say, 3D in game jumps to holographs or images popping from the screen I´ll see another jump. Until there are walks between the jumps.
I agree with that. My main goal in games is to be immersed and better graphics help with that, however as long as they are crisp and decent looking they're fine. Deus Ex, with some tweaks, still works perfectly fine today for immersion. As long as it is 3D and you are in that world I find it easy to slip in and be immersed, but I have a good imagination. In any event I do think Crysis kind of topped-out realism. We will have to see what the next console generation holds power-wise but I think if they make a large leap they're just increasing budgets for no real reason.