samlii: I thought that was the point of a publisher. If I try to publish my own stuff (greenlight) and it doesn't work out why shouldn't I try to use someone who already has connections. They of course charge for it, but that is my problem, not the markets.
This really doesn't make a lot of sense on Valve's part, unless they really have a white knight complex about publishing.
Exactly my thoughts. It's like they're trying to push their own system that they've admitted is fucked up. But I can only see it backfiring and keeping people from joining Greenlight and, furthermore, probably deleting their Greenlight entries in an effort to remove themselves from it entirely so they can get published.
granny: All joking, ranting, and biases aside... am I the only one that finds it somewhat disconcerting that getting on Steam isn't merely a (very) nice boost, but has seemingly become a necessity?
It's a necessity because it's the largest solid market and many gamers have developed a complex where they only use Steam as it's a one-stop destination for buying, downloading, updating, playing, and modding games. It's a market with an average of 3.5 million people on at any one time. Can you blame them for wanting to get there? Just getting your game released gets it on the front page where it's seen by millions.