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Here we go again ...
ObsessiveRefreshCycle orefc = new ObsessiveRefreshCycle();
orefc.setTargetAsURL("http://www.gog.com/en/forum/general");
orefc.setRefreshCycleAsSeconds(10);
do {
currentStatus = orefc.processOneCycle();
announcement = currentStatus.getAnnouncementStatus();
} while (!announcement);
self.cheer();
wallet.open();
Post edited March 18, 2010 by stonebro
hehe simple jokes written far too elaborately in code. I really AM at home in this place. Shouldn't you be refreshing the front page though? I thought things turned up there before the forum announcement
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Arkose: Well, Ultima is a well-known Origin IP and EA has recently taken steps to revive the brand (in a manner of speaking)... so Origin isn't out of the question.

Thats less reviving a loved one and more reanimating a shambling corpse that proceeeds to go on a rampage destroying everything you cherish whilst wearing a grim, rotting mockery of the face you once loved
Post edited March 18, 2010 by Aliasalpha
I'm hoping for Full Throttle it ia an ace game, IMO.
Post edited March 18, 2010 by JacobNZ
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stonebro: Here we go again ...
ObsessiveRefreshCycle orefc = new ObsessiveRefreshCycle();
orefc.setTargetAsURL("http://www.gog.com/en/forum/general");
orefc.setRefreshCycleAsSeconds(10);
do {
currentStatus = orefc.processOneCycle();
announcement = currentStatus.getAnnouncementStatus();
} while (!announcement);
self.cheer();
wallet.open();

Speaking of obsessive... (ahem) you have a few undeclared objects, plus no scope for your announcements... it would pull up the last new announcement no matter when you ran it. Hopefully you have a Yes/No dialog on your wallet.open() call!
You probably wanted getAnnouncementStatus(releases.Thursday);
(slinks off to his cave again)
avatar
stonebro: Here we go again ...
ObsessiveRefreshCycle orefc = new ObsessiveRefreshCycle();
orefc.setTargetAsURL("http://www.gog.com/en/forum/general");
orefc.setRefreshCycleAsSeconds(10);
do {
currentStatus = orefc.processOneCycle();
announcement = currentStatus.getAnnouncementStatus();
} while (!announcement);
self.cheer();
wallet.open();
avatar
BoxOfSnoo: Speaking of obsessive... (ahem) you have a few undeclared objects, plus no scope for your announcements... it would pull up the last new announcement no matter when you ran it. Hopefully you have a Yes/No dialog on your wallet.open() call!
You probably wanted getAnnouncementStatus(releases.Thursday);
(slinks off to his cave again)

I would guess that he needs to check that it's really THIS thursday, not the one last week. Also there is no "buy" statement, so he'll just stand there with his wallet open, allowing me to take what's in it and use the contents to buy the game.
Get me one too would you? I'm short of cash
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Miaghstir: I would guess that he needs to check that it's really THIS thursday, not the one last week. Also there is no "buy" statement, so he'll just stand there with his wallet open, allowing me to take what's in it and use the contents to buy the game.

Geeze ... have mercy on a C programmer who has only briefly meddled in Java ...
Human self = new Human(182, 86, 151); // Parameters: Height, Weight, IQ
ObsessiveRefreshCycle orefc = new ObsessiveRefreshCycle();
Status currentStatus = new Status();
ArrayList severalPiranhas = new ArrayList();
Wallet wallet = new Wallet();
boolean announcement = false;
int maxPiranhaSize;
int i;
orefc.setTargetAsURL("http://www.gog.com/en/forum/general");
orefc.setRefreshCycleAsSeconds(10);
do {
currentStatus = orefc.processOneCycle();
announcement = currentStatus.getAnnouncementStatus();
} while (!announcement);
self.cheer();
maxPiranhaSize = 2; // Weight in pounds
for (i=0; i<=15; i++) {
Piranha pir = new Piranha(maxPiranhaSize);
wallet.insert(pir);
}
wallet.open();
Now you're probably going to complain about bad casts, or whatever.
Post edited March 18, 2010 by stonebro
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bazilisek: The motto of Origin used to be "We create worlds".
That would be so cool.
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Aliasalpha: Not it would not. It would be OMFGWTFBBQ!

I will cream my pants, clean up, put them back on, then cream them again.
Post edited March 18, 2010 by lowyhong
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Miaghstir: I would guess that he needs to check that it's really THIS thursday, not the one last week. Also there is no "buy" statement, so he'll just stand there with his wallet open, allowing me to take what's in it and use the contents to buy the game.
avatar
stonebro: Geeze ... have mercy on a C programmer who has only briefly meddled in Java ...
...
maxPiranhaSize = 2; // Weight in pounds
for (i=0; i<=15; i++) {
Piranha pir = new Piranha(maxPiranhaSize);
wallet.insert(pir);
}
wallet.open();
Now you're probably going to complain about bad casts, or whatever.

No, I'm going to complain more about nasty scars! Serves me right, I guess.
Is it me, or has there been a distinct lack of announcements so far today? It's nearly two hours past noon. Do you think they would throw teasers out on Twitter and then do nothing?
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Aliasalpha: Not it would not. It would be OMFGWTFBBQ!
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lowyhong: I will cream my pants, clean up, put them back on, then cream them again.

Pants saved.
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w0rma: Hm... Which way does GOG promote piracy? According to your link this web-site promote GOG. Or I missed something? :-)
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Darling_Jimmy: Haha. Ya, that's a funny way of looking at it. Let's forget about the exchange of money for ad space. ;)

I would suggest you get more knowledge on this topic first mate. :-) We don't get money from any ads or somethink like this (have you seen any banners on GOG?). That's not our business. We are only working on brining you game classics. Once we get the rights on any old game we start fighting against pirated versions of it. As it is in commerical use other sites can't say they are abandonware.
Hope I made this clear.
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stonebro: Now you're probably going to complain about bad casts, or whatever.

Sorry, no. I don't know the language enough to complain at this point, except about the piranhas, they sound nasty. I only understand the basics of most languages, almost no specifics.
How well do you know C++?
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Darling_Jimmy: Haha. Ya, that's a funny way of looking at it. Let's forget about the exchange of money for ad space. ;)
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w0rma: I would suggest you get more knowledge on this topic first mate. :-) We don't get money from any ads or somethink like this (have you seen any banners on GOG?). That's not our business. We are only working on brining you game classics. Once we get the rights on any old game we start fighting against pirated versions of it. As it is in commerical use other sites can't say they are abandonware.
Hope I made this clear.

Actually, he was talking about ad money that abandonware site gets from your ads on their site, not any money GOG might get from ads (which it obviously doesn't). Even if they aren't getting ad money, the fact that GOG ads are on an abandonware site gives the appearance that GOG supports piracy, regardless of whether or not that is true.
Agree with everything. Thanks for clarification - it is much appreciated. Just one point i disagree with. If we follow the logic that GOG banner on any web-site means GOG supports this site and its methods - it also means any publisher supports piracy if their brand names and copyrights exist on the web-site... But again you are right it only gives such appearance. :-)