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GOG.com & CD Projekt RED Special Event, October 2012

In case you missed it, watch here the whole CD Projekt RED & GOG.com Special Event 2012.

And here's the shortened version of what GOG.com announced at the CDP RED & GOG.com special event on 18 October 2012.

Wait for the longer summary tomorrow and the full stream coming soon!
Thank you GOG . You helped me to make a decision .
Leaving you again for a while and will spend my money ( i finally have some spare $ ) on Big Fish Games .
Post edited October 18, 2012 by ne_zavarj
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TheCycoONE: Yes actually, they could/would statically build doxbox, and make an executable that throws it and the games in /opt/gog (or the users directory in /home), just like everyone does that already supports Linux in a distro agnostic way. Installing is NOT the hard part, what they imagine the hard part to be is supporting all these different configurations - for some reason they don't think it would be enough to say that they officially support Ubuntu and/or Fedora and let the rest of us sort it out.
But there lies the problem, GOG.com is not like all the other digital store. If this was Steam, GamersGate or something, then sure they could just put up downloadable zip and let the customer figure out how to run it, but this is GOG.com where games are vigorously tested to esure maxinium compatibility before they are even considered for release (I think they have 30 different windows machine test farm and game has to work on all of them before release).

They also provide technical support for all of their games, unlike other DD stores (mostly they only provice tech support for store or client related problems and point rest to devs of the games). All this will now apply for all their Mac releases and if linux support comes out some day, then same testing and support will apply all Linux releases as well. GOG probably has one of the largest if not the largest staff for any digital store around currently (37 staff currently, just for digital store).
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Belgand: It's not one of the good Jagged Alliances though, it's the generally poorly-received expandalone to 2.
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Gazoinks: Is the only problem length, though? Because it'd be my first Jagged Alliance game, so it being short might be nice to serve as an intro.
Forgive me, I was thinking of Wildfire.
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Skunk: It is not the same thing. The Oddboxx is $15. Buying all of the games here (...and GOG doesn't even have all of the games, though Oddworld Inhabitants claims it's not their doing and even they don't seem to know what's up) would cost more than $20. Buying them anywhere else (and it's DRM-free on GamersGate) is $15, and way cheaper when it's 75% off or so, and even cheaper than that if you have the 15% lifetime discount. Here on GOG, you could probably get three of them for 50% off and spend another year wondering where Munch's Oddysee is.
What if you already have most of the Oddworld games in Steam already, bought separately? You will still not get Steam gift codes for those games in the bundle you have already.

Your argument mostly works if you are a total newbie to the service, and haven't bought any games from them before. In that case those "Buy all THQ games ever released in this service!" bundles certainly are great (at least if you like the games in the bundle). Otherwise, not so much.

The main point of those fixed overlapping bundles is to get you to pay several times for the same games in the long run. Same goes for the recent "Doom 3 BFG Edition". Great bundle... if you've lived under a rock and never heard of Doom 1-3. Otherwise, the price is not so great for some additional levels and maybe a bit revised graphics.
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timppu: Same thing. What if you already have bought two of the Fallout games in the Fallout Trilogy bundle in the same service?
I really don't know if you aren't misunderstanding it on purpose now. Here's an example of what we're actually asking for:

Fallout, €10
Fallout 2, €10
Fallout Tactics, €10

and

Fallout Collection, which is all of the above, €20

And it's not a promo, it's a permanent thing. No one forces you to buy the collection if you don't actually want it. This is what makes GOG hands down the worst place to buy the Gothic games on the entire internet.

EDIT: Jesus, GOG, fix the damned linebreak bug already.
Post edited October 18, 2012 by bazilisek
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Skunk: It is not the same thing. The Oddboxx is $15. Buying all of the games here (...and GOG doesn't even have all of the games, though Oddworld Inhabitants claims it's not their doing and even they don't seem to know what's up) would cost more than $20. Buying them anywhere else (and it's DRM-free on GamersGate) is $15, and way cheaper when it's 75% off or so, and even cheaper than that if you have the 15% lifetime discount. Here on GOG, you could probably get three of them for 50% off and spend another year wondering where Munch's Oddysee is.
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timppu: What if you already have most of the Oddworld games in Steam already, bought separately? You will still not get Steam gift codes for those games in the bundle you have already. Your argument mostly works if you are a total newbie to the service, and haven't bought any games from them before. In that case those "Buy all THQ games ever released in this service!" bundles certainly are great (at least if you like the games in the bundle). Otherwise, not so much. The main point of those fixed overlapping bundles is to get you to pay several times for the same games in the long run. Same goes for the recent "Doom 3 BFG Edition". Great bundle... if you've lived under a rock and never heard of Doom 1-3. Otherwise, the price is not so great for some additional levels and maybe a bit revised graphics.
Well, in that respect, yeah, it'd be the same issue. I already have all of the Doom games and then some, so I'm looking forward to picking up this mangled/enhanced version for $2.50 some time for the enhancements and extra content. From what I hear, some of the enhancements aren't for the better. Some issues with the console, binding, zooming, the flashlight being worse than the mod, incompatibility with mods, and so on. Don't quote me on all of that, I don't very well own it myself, but it sounds like they probably should have thrown in the original Doom 3 games for people who buy it as well. >_>

The bundles GOG have offered are nothing like The Oddboxx or anything similar to that have been. They are limited time bundles that don't stack with future discounts. Both are horrible for people who already own some of the games. That's pretty much where the similarity ends.
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Gazoinks: Is the only problem length, though? Because it'd be my first Jagged Alliance game, so it being short might be nice to serve as an intro.
JA2 UB is linear, ridiculously linear, none of the global strategy from the JA2 is used at all. You basically pick a squad and kill everything in a chain of locations, then go through a series of boss-like underground facility floors with extremely high-stat enemies and deathtrap room layouts.
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TheCycoONE: Yes actually, they could/would statically build doxbox, and make an executable that throws it and the games in /opt/gog (or the users directory in /home), just like everyone does that already supports Linux in a distro agnostic way. Installing is NOT the hard part, what they imagine the hard part to be is supporting all these different configurations - for some reason they don't think it would be enough to say that they officially support Ubuntu and/or Fedora and let the rest of us sort it out.
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Petrell: But there lies the problem, GOG.com is not like all the other digital store. If this was Steam, GamersGate or something, then sure they could just put up downloadable zip and let the customer figure out how to run it, but this is GOG.com where games are vigorously tested to esure maxinium compatibility before they are even considered for release (I think they have 30 different windows machine test farm and game has to work on all of them before release). They also provide technical support for all of their games, unlike other DD stores (mostly they only provice tech support for store or client related problems and point rest to devs of the games). All this will now apply for all their Mac releases and if linux support comes out some day, then same testing and support will apply all Linux releases as well. GOG probably has one of the largest if not the largest staff for any digital store around currently (37 staff currently, just for digital store).
a. I was mainly addressing an earlier comment about the number of distros preventing a universal install/binary. It's not true as I outlined, though I'm not suggesting GOG take the approach I said.

b. Everyone asking for Linux that I've heard of would be pleased if GOG picked just one distro to support, e.g. Ubuntu. GOG doesn't support every version of Windows equally (a lot of games need tweaking to run right in Windows 7), and there's no reason to expect that they would ever support every distro. If they really want to they could put a little Canonical logo instead of a penguin. The case was made eloquently here: http://www.gog.com/en/forum/general/gogcom_goes_mac/post79

Edit: I want to point out that I'm not complaining about the announcement. Gog already made it clear in advance that Linux support would not be coming at this time. I'm just addressing the apologists making excuses on their behalf.
Post edited October 18, 2012 by TheCycoONE
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Elbart: You gotta explain that for me.
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MichaelPalin: Well, if you are going to jump to a different OS on PC, it's either Mac or GNU/Linux, and guess which one is a bigger market? So going Mac is kind of the inevitable first choice.
How does that result in a step towards Linux? OSX is a single-company-single-developer BSD-variant, unlike Linux with its trillions of distros and configurations and whatnot.
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puxili: Quite underwhelming....
*sigh* I couldn't make it to watch the event, but is that it? GOG on Mac?

What was the deal with the "analog" reference in the teaser anyway?
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bazilisek: Nice attempt selling "pay once, get both Win and Mac executables" as a feature.
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Pheace: Have to admit. That was a bit of a 'Duh' moment. Bit surprised they made it into a big announcement like this. They obviously had a bunch of games already that they could've released with the MAC version, since the indie's usually have that. Instead they seem to have 'saved' them for this big announcement.
I'm kind of getting thankful I couldn't make it to watch the stream.
Post edited October 18, 2012 by RafaelLopez
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puxili: Quite underwhelming....
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RafaelLopez: *sigh* I couldn't make it to watch the event, but is that it? GOG on Mac? What was the deal with the "analog" reference in the teaser anyway?
The point was that it was a parody which ended with saying that it's all crap to say it's better and it sounds like a fairy tale anyway and that it's not what GOG is about (a hard cover book named GOGbook). I'm sure GOG will release the full version somewhere soon.
Post edited October 18, 2012 by Mivas
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Trilarion:
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gameon: I'd like to see newer titles such as L.A Noire etc, drm free.
Me too! I'm actually hoping that this is the direction that GOG will take. Selling the newer stuff DRM-free. Classics are good and well, but that isn't my main draw point, and I believe for a number of people in equal measure.
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Elbart: You gotta explain that for me.
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MichaelPalin: Well, if you are going to jump to a different OS on PC, it's either Mac or GNU/Linux, and guess which one is a bigger market? So going Mac is kind of the inevitable first choice.
Well, that's up to debate really. Even Microsoft thinks otherwise, for instance.
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MichaelPalin: Well, if you are going to jump to a different OS on PC, it's either Mac or GNU/Linux, and guess which one is a bigger market? So going Mac is kind of the inevitable first choice.
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Future_Suture: Well, that's up to debate really. Even Microsoft thinks otherwise, for instance.
Mac and Linux have a core system in common. It's not same but newer version of iOS is based on Unix. Thus if a developer makes a Mac version, it can be interpreted as a bigger chance for Linux release (i.e. less barriers to overcome).

As for an installer, GOG could release it as .SH script. They would have to implement conditions for various distros but the form is recognized by all distros and it's not distro-specific.
Post edited October 18, 2012 by Mivas
yeah, linux support would have been very impressive. Showing that GoG Will enter the territories that Steam doesn't want to.

Mac support... Meh, no one buys a Mac to play games :/