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I feel like it was here before. I could swear.
It wasn't. I think the games were published by Paradox
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JCD-Bionicman: I feel like it was here before. I could swear.
No. Feel free to consult the GOGWiki for the games that have been removed from GOG.
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JCD-Bionicman: I feel like it was here before. I could swear.
Ever play it? I love it but it's not everyone's cup of tea.
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JCD-Bionicman: I feel like it was here before. I could swear.
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tinyE: Ever play it? I love it but it's not everyone's cup of tea.
I thought it was stupid that you can't kill things in the newest game Amnesia, and I even think it reduces the horror element a bit, since managing all your ammo and stuff I believe adds more things you have to worry about and therefore stress about. Not to mention in Amnesia if you die, there is no penalty, and unless you're a child this will severely interfere with the atmosphere of the game if you're an adult like me. Enemies despawn and you respawn without a scratch. Absolutely stupid design decision.
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JCD-Bionicman: I feel like it was here before. I could swear.
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tinyE: Ever play it? I love it but it's not everyone's cup of tea.
I liked it way more than Amnesia, because puzzles in Penumbra were actually demanding. They made you think and it felt awesome to solve a puzzle. In Amnesia puzzles are braindead - just find and bring proper item. I didn't feel any satisfaction from solving them in Amnesia and sadly devs said than in next Amnesia game puzzles will be even easier, I don't even know how it's possible. It seems like it will be "Just Keep Running: The Game" .
Post edited July 27, 2013 by Aver
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tinyE: Ever play it? I love it but it's not everyone's cup of tea.
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Aver: I liked it way more than Amnesia, because puzzles in Penumbra were actually demanding. They made you think and it felt awesome to solve a puzzle. In Amnesia puzzles are braindead - just find and bring proper item. I didn't feel any satisfaction from solving them in Amnesia and sadly devs said than in next Amnesia game puzzles will be even easier, I don't even know how it's possible. It seems like it will be "Just Keep Running: The Game" .
I picked up Amnesia yesterday. It doesn't work so I'm going to have to take your word for it. :-(
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Aver: I liked it way more than Amnesia, because puzzles in Penumbra were actually demanding. They made you think and it felt awesome to solve a puzzle. In Amnesia puzzles are braindead - just find and bring proper item. I didn't feel any satisfaction from solving them in Amnesia and sadly devs said than in next Amnesia game puzzles will be even easier, I don't even know how it's possible. It seems like it will be "Just Keep Running: The Game" .
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tinyE: I picked up Amnesia yesterday. It doesn't work so I'm going to have to take your word for it. :-(
Oh no, it didn't work?! That sucks man.
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tinyE: I picked up Amnesia yesterday. It doesn't work so I'm going to have to take your word for it. :-(
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fortune_p_dawg: Oh no, it didn't work?! That sucks man.
It was a ninja so I didn't lose anything. What makes me feel like a pile of shit is that I snagged it from someone who could have run it.
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tinyE: Ever play it? I love it but it's not everyone's cup of tea.
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JCD-Bionicman: I thought it was stupid that you can't kill things in the newest game Amnesia, and I even think it reduces the horror element a bit, since managing all your ammo and stuff I believe adds more things you have to worry about and therefore stress about. Not to mention in Amnesia if you die, there is no penalty, and unless you're a child this will severely interfere with the atmosphere of the game if you're an adult like me. Enemies despawn and you respawn without a scratch. Absolutely stupid design decision.
Having at least the option of desperately bludgeoning some vaguely-animal adversary with a hammer certainly ramped up the tension. I never actually did it, but I knew the option was there. Annoyingly, I didn't know which order to play the trilogy when I bought them, so I accidentally spoiled Overture because I started up Black Plague first.

Really, Overture is the masterpiece. Black Plague falls apart towards the middle/end (what *was* that voice, Gilbert Gottfried?) and apparently Requiem was all lacklustre physics puzzles. To me, it was all about the atmosphere.

I 'unno, Amnesia isn't going to 'work' on everyone. The atmosphere certainly unsettled me and was very keeping with the gothic/Lovecraftian school of horror - the sound design is incredible - but I can admit there's not really much of a game under it. Hell even Penumbra only really had the one complicated puzzle at the end of Black Plague, far as I can recall, though I'm only about 40% sure of that.

Knowing that A Machine for Pigs is going to be made by the same team that made Dear Esther gives me some cause for cautious pessimism; but I suppose anything could happen at this point.
I'd love for Penumbra to come to GOG. Great companion piece to Amnesia!