Posted March 14, 2012
http://www.gamasutra.com/view/news/165690/February_US_game_sales_paint_bleak_picture_for_retail.php
Following the news that Game may go into administration by the end of this week, it looks like the same trends are happening across the pond also.
Points of interest (for me):
"Previously I've pointed to the collapse of the Nintendo Wii and music game markets as primary factors in the decline in U.S. retail software sales over the past few years. After the first two months of 2012, however, the malaise appears to have spread to the Xbox 360 and PlayStation 3 software markets"
"Analysts for Piper Jaffray were less confident, and attributed the current difficulties to "fatigue in demand for HD console software," specifically as "casual gamers who tend to purchase major titles several weeks or months after launch are having less impact on the market."
"According to Anita Frazier, analyst for the NPD Group, money spent on "other methods to acquire content including used games, full game and add-on content downloads, social network games, mobile games, rentals and subscriptions accounted for an additional $550 - $600 million in sales."
That sounds remarkable, since the total spent on software at retail was only $464.4 million for that same month. "
"Essentially, the industry across all segments appears to be treading water in terms of retail. It's entirely possible that the shift to a majority of digitally distributed content will take place in this flat market situation, and ultimately retail will stop contracting. Then growth in the digital economy can push the full industry up overall instead of simply substituting for lost retail sales. "
It may be we are seeing the end of retail games. While it is not unexpected for PC games, there is the decline (saturation?) of consoles sales. Maybe this will be used as justification for streaming game consoles.
Following the news that Game may go into administration by the end of this week, it looks like the same trends are happening across the pond also.
Points of interest (for me):
"Previously I've pointed to the collapse of the Nintendo Wii and music game markets as primary factors in the decline in U.S. retail software sales over the past few years. After the first two months of 2012, however, the malaise appears to have spread to the Xbox 360 and PlayStation 3 software markets"
"Analysts for Piper Jaffray were less confident, and attributed the current difficulties to "fatigue in demand for HD console software," specifically as "casual gamers who tend to purchase major titles several weeks or months after launch are having less impact on the market."
"According to Anita Frazier, analyst for the NPD Group, money spent on "other methods to acquire content including used games, full game and add-on content downloads, social network games, mobile games, rentals and subscriptions accounted for an additional $550 - $600 million in sales."
That sounds remarkable, since the total spent on software at retail was only $464.4 million for that same month. "
"Essentially, the industry across all segments appears to be treading water in terms of retail. It's entirely possible that the shift to a majority of digitally distributed content will take place in this flat market situation, and ultimately retail will stop contracting. Then growth in the digital economy can push the full industry up overall instead of simply substituting for lost retail sales. "
It may be we are seeing the end of retail games. While it is not unexpected for PC games, there is the decline (saturation?) of consoles sales. Maybe this will be used as justification for streaming game consoles.