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Hello everyone,
I would like to update you on the latest changes to GOG Downloader (the optional app that can be used to download your GOG.com purchases).
We have just released an updated version (0.9.30) which includes three important things:
1. a faster app core (thx to updated Adobe AIR Runtime, and jQuery 1.3.3)
2. updated file resuming, witch will now allow:
- more reliable auto-resuming, witch should fix _some_ of the problems
- auto discovery of incomplete/complete files
3. an option to send bug report to gog.com
If you have the downloader already installed, you will be notified about the update next time you launch the app; if you don't have the app yet, check out the list of downloads in My Account page for any of your purchases)
2. UPDATED APP CORE
While updating our source code, we also updated all libraries involved which should make the whole app a bit faster and less resource hungry.
3. UPDATED FILE RESUMING
This was, and still is, the most important thing about the downloader. We have received numerous reports from our users, that there are issues with this, especially on slower, less reliable, connections.
The real problem with fixing this is actually recreating this situation, to have a peek at what's really causing this. We tried a lot of different setups, we've used faulty network hardware, we used cellphones as modems to access Internet, we tried disconnecting cables on different levels of the connection, we used software to slow the connection down, we tried downloading files to very slow hard drives, but so far we couldn't recreate problems that some of you were experiencing.
So, as the first step, we changed the way that files are handled, discovered, and resumed. It should help with at least some of the problems.
The second thing, was to enable the downloader app to discover files from previous sessions. This means that if you have an incomplete file backed up before the downloader encountered an error, you can copy that incomplete file into download folder, then add the game to the downloader again, and the app will continue from the incomplete file instead of starting at zero. This is hardly a resolution for the problem, but it will at least allow for some temporary workaround, until we get all the issues sorted out.
So if you have problems using the downloader, you can try to:
1. Start the download normally
2. From time to time, make a copy of the temporary files in the GOG Downloader downloads folder to a safe backup location
3. If the downloader encounters an error click "Send report" (more info below), and shut it down
4. Copy your backed up files back into GOG Downloader downloads folder
5. Relaunch the app, and resume the transfer (or add the game again using the website), the transfer should resume at the point of last backup
Please remember, that this is only a temporary workaround as we work on fixing all the real issues.
3. BUG REPORTS
As mentioned before, we are adding an option to submit bug reports straight from the downloader. Every time you encounter an error while using GOG Downloader, you will have an option to "Send report" to us - please click on it, as it is essential for understanding and solving the problems :).
The report includes:
* GOG Downloader application logs (detailed information about file transfers and errors)
* your gog.com user name
Report does NOT include:
* any personal or hardware info (no hardware logs, no apps list, etc)
We will keep these logs as short as possible and we'll be using them only to find & fix bugs in GOG Downloader. After that we will delete them. We won't spam you, won't spy on your system and won't create any stats regarding downloader and it's usage.
Post edited July 21, 2009 by Venom
ummm I've been downloading Sacred Gold for the past few hours. My connection cut out more than halfway through the connection, and it resumed downloading
but then it did again and it started over at 1%
so now I have to wait another 4 hours. Obviously I have no choice but to wait it out, but I'm afraid this is going to happen again
I cant even use it, it starts up and first it says not responding for like 4 minutes then i just get a grey box with a X over the app and Task Manager says its running but i cant do anything, not even close it.
Im running Vista 32 bit
I recently bought a JA2, so I decided to give downloader a try. Couple of thoughts:
1. Adobe AIR runtime - why the hell should I install some additional stuff, every GoG game runs withouth such crap, so why downloader can not?
2. Ram usage - I know these days everybody's got tryllions megabytes of ram, but seriously - over 100 MB is far too much.
3. Comfort - yes, GoG downloader is very comfortable stuff, I suppose I would use it if I hadn't good connection. But when it comes with installing some additional stuff and spending over 100MB of my ram mamory - I choose to download games traditional way.
Post edited March 27, 2009 by wojciechfelczak
As much as i appreciate the fact that the GOG team has written a special downloader for all us i gotta say that i don't see myself using often in the future.My main problem is the high memory usage, it can get pretty high which prevents me from playing games while i download stuff. Free download manager worked a lot better when i downloaded Fallout.
Why not use DownThemAll? An awesome firefox add-on that is free and works great!
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Greven: Why not use DownThemAll? An awesome firefox add-on that is free and works great!

Thanks for the tip awesome add-on
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Greven: Why not use DownThemAll? An awesome firefox add-on that is free and works great!
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tonystark: Thanks for the tip awesome add-on

You are welcome! I love it because it works in all the OSs I use and just rocks. YAY I helped. Maybe I will get a star one day.
Memory leak much?
Today I decided to download some of my GOG's, it's been running for about two hours and the result is visible on my attachement.
I think you guys need to work on those memory leaks because as far as I know I'm downloading the game to a hard drive, not to the RAM...
Attachments:
gog.jpg (335 Kb)
ur download speed is so evil A-Pock
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A-Pock: Memory leak much?

Yeah, there's definitely a leak somewhere.
Other than that, not a single problem so far.
Attachments:
Post edited May 07, 2009 by Namur
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A-Pock: Memory leak much?
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Namur: Yeah, there's definitely a leak somewhere.
Other than that, not a single problem so far.

Yeah I have no other problems either, the downloader is pretty stable. But watching the memory usage escalating about 2-5Mb per minute is not nice. They should fix this issue.
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A-Pock: Yeah I have no other problems either, the downloader is pretty stable. But watching the memory usage escalating about 2-5Mb per minute is not nice. They should fix this issue.

Like everyhting else, the downloader is also still in Beta.
I´m hoping this will get fixed once we move out of it.
For now i guess i'll only queue a couple of games at a time.
The downloader (version 0.9.30, downloaded today) says it can't connect to GOG.com server and is in offline mode. I allowed connection in the firewall for it. Do I have to open some ports or what's the issue?
Computer restart or deleting files, as mentioned on support, also didn't work.
EDIT: It works now, it seems to use Internet Explorer settings so refused to work with Proxy in IE enabled (which I need for Youtube to watch videos not available in Germany) but didn't give any message about that. I only got to this solution because I had exactly the same issue with a Youtube download program a few days ago.
Post edited July 21, 2009 by Protoss
Updated. Everything working good so far. :)