Posted February 27, 2010
![avatar](/upload/avatars/2010/01/49913e3d481de352c5d124d55d13bf5c7e2023fa_t2.jpg)
Your second point is not true either because you haven't thought it through. If person A pirates a game to try it, then decides it's not worth $50, he has still pirated it. If person B pirates a game to try it, finds it IS worth $50, he'll buy it yet ... he'll still have pirated it yet the pirated version functioned as a demo so is it really piracy in that case? I'm sure you'll say yes, but to me it's not.
You only mean person C who buys games on hunches and won't even try a game before buying. Let me tell you a little secret: most of these don't buy many games at all because these hunches are expensive guesses or they'll wait for a while after the game is released to hear feedback.
Seriously, re-introduce demos and you might see piracy take a nice dip. Until demos come back, piracy figures mean nothing.
In the end, pirates are a huge mix of all kinds of people and it's ignorant to all shove them on the same pile. Those who simply can't afford a game are no lost sales anyway. Those that would never pay $50 for a game even if piracy was not available, are no lost sales either.
The ones that are lost sales, are those that have the money but decide not to buy the game because they can get it free even if they thoroughly enjoy the game and would otherwise have bought it if piracy had not been an option. THEY are the real threat since they are lost sales. But I very much doubt they make even more than half of all pirates combined.
I think a publisher can make a lot more money by targeting the group of people who is willing to pay for a game even after pirating it, but only if they don't charge $50 or if they add enough things to make it worth the price tag (like an enduring online experience, an editor, allowing for mods, etc.). The measures they're taking now, completely destroy any chance of these pirates of ever buying their games AND they lose real customers who never pirate and if I were to guess, I'd say these will result in more lost sales than sales gained.
You can write as many paragraphs as you like but it's all justification bull, frankly. The thing with games is that they are a WANT, not a need. There is no justification what-so-ever to steal/take/whatever a WANT, none. No demo? Confusing word of mouth? No money? Does. Not. Matter. There is no need, PC games are not essential, they are entertainment, you do not deserve them and are not owed them, there is NO justification for taking them without paying, period.
Are there people who download a game, play it an hour and then decide if they want to buy it, only playing it more if they do? Sure, I trust they exist. Probably 1% or less of the pirate population, but I trust they are out there somewhere. Is it more common people who use this excuse are playing the entire game at release, then saying it was worth nothing, or saying they will buy it someday? Yes, that is a lot more common, and it is theft. Both are theft really, but the first example is at least slightly less disgusting. Both leech to real thieves and both support the idea that these games are yours to do what you like with, not a product that needs to be paid for before you can take someone else's work on your own terms.
I know this post will mean nothing to you, I know you will keep doing what you like because it is a simple click of a mouse away and you have convinced yourself it is ok with B.S. justifications. Here is the thing though:
That just proves Ubisoft's point.
Pirates, the vast majority of them anyway, will not stop pirating. They say demos, no DRM, PC features or whatever else will stop them, but none of it does. Games with demos are heavily pirated, games with no DRM are heavily pirated. The fact of the matter is a ton of people just steam games because they are selfish, ignorant of the reprecussions to PC gaming and cheapskates. These people like games, they would not download a ton and play them if they didn't, and if piracy went away you are telling me they would drop gaming altogether? Never buy a game ever? I call B.S. on that... some would, but a lot would not, they would be forced to pay for their games if piracy was ever killed.
Which is why Ubisoft will continue to try and kill piracy.
Simple.