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OldFatGuy: Yes always online is going to be the norm.

And it's too bad. Because there's a really, REALLY SIMPLE way to make sure it NEVER, EVER happens. No multiplayer/online play baked in, no always logged on DRM.

Just DO NOT BUY those games.

Unfortunately, this concept isn't well understood, or, WORSE, is understood and gamers simply willingly cut their own throats.

And then the rest of us have to live with their choices.

Which is why I'm so bitter about this all the time. Because I'm goddamned tired of living with all the other consumers stupid, against their own interests, choices.
Well, at least you know there's a few old gamers out there that sympathize with you. That's the sad part of human evolution. Once people have learned a bit and do things that make sense, they're overwhelmed by a younger generation that can't remember 'the old days' and get caught by all the traps that the old timers try to warn them about. Then the young ones grow up and learn even more, but now they're old and the new young generation doesn't listen to them... rinse and repeat.
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OldFatGuy: Yes always online is going to be the norm.

And it's too bad. Because there's a really, REALLY SIMPLE way to make sure it NEVER, EVER happens. No multiplayer/online play baked in, no always logged on DRM.

Just DO NOT BUY those games.

Unfortunately, this concept isn't well understood, or, WORSE, is understood and gamers simply willingly cut their own throats.

And then the rest of us have to live with their choices.

Which is why I'm so bitter about this all the time. Because I'm goddamned tired of living with all the other consumers stupid, against their own interests, choices.
The problem is that sticking by your principles requires discipline. It has a cost. Every time I think about Might and Magic X, I wish I could experience it. I grew up with that series and it always saddens me that I can't play the new installment. And it's because of Ubisoft's bloody-minded insistence that they need to protect themselves from my selfish, criminal desires. And because their marketing stooges can't bear the thought of my interacting with one of their products without being assaulted with micropurchase nags. Fuck them. I'm making myself angry again. Fuck them.
Younger generation is the older generations hatchlings, ... i will make very sure that any of the childrens/teens close to me knows the deal... they can do whatever they want but sheer stupidity isnt allowed as long as i have a saying.

When i was bloody young, (im still young but i mean as young as "Immature"), there was almost no one able to teach me the ropes but nowadays the older generation got a lot of experience and its easyer for the younger generation in order to get "lessons", so time has changed.
Post edited June 20, 2014 by Xeshra
Ubisoft: "Piña's backlog is too crowded, so we'll make sure he won't want to play any of our games and hope that will help relieve that problem."
Piña: "But I like having a big backl..."
Ubisoft: "You're welcome".
Piña: *rolls eyes*
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OldFatGuy: Yes always online is going to be the norm.

And it's too bad. Because there's a really, REALLY SIMPLE way to make sure it NEVER, EVER happens. No multiplayer/online play baked in, no always logged on DRM.

Just DO NOT BUY those games.
That doesn't work. To have any impact at all you have to convince the MILLIONS of other people who actually LIKE that sort of thing to not buy it either.

Frankly I hate the push toward download only everything-but I doubt physical media's ever gonna see a resurgence. We are becoming relics.

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BreathingMeat: But they released it on uPlay and locked content behind uPlay rewards. [...] I hate being told I need to "earn" content I have paid for by futzing about with bloody uPlay.
Funny, I'd consider "unlockable" content to be an improvement over the "buy the base game and pay twice as much for the DLC" route everyone's going. Kinda oldschool.
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rayden54: That doesn't work. To have any impact at all you have to convince the MILLIONS of other people who actually LIKE that sort of thing to not buy it either.
I know it seems like I'm cutting off my nose to spite my face. But honestly, in the case of Might and Magic X, I honestly could have handled neither the cognitive dissonance nor the gruesome spectacle.

It would sadden me even more than MM9 did.

Maybe it will come to GOG one day.

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rayden54: Funny, I'd consider "unlockable" content to be an improvement over the "buy the base game and pay twice as much for the DLC" route everyone's going. Kinda oldschool.
Oldschool wut? Young feller-me-Jim, in my day we didn't "unlock" anything! ;)

Honestly I don't mind DLC. If I love a game I'll pay a little more when I'm done for more content.

I just object to a game saying "Forsooth! If thou wishest to enter this thy most anticipated dungeon, thou mustest earn thyself sixty uPlay(TM) points(TM) or enter the runes from thy credit card" or even "What ho! Thine Internet connection appeareth to have failed thee! Returnest thou whence thou were half an hour ago and return when thou hast re-conquered all thy recent challenges!"
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Pheace: The new DRM has been 'online' for a long time already, it's a big reason why EA made that statement long ago about focusing on games with online features.

It's a big reason why GOG needs to step into online/multiplayer despite it skirting the DRM line. Given long enough, there simply won't be games to add to to GOG anymore without those.
A possibility if you are talking only about AAA games from the big companies, like Watch Dogs.

For indie games, I don't necessarily see most going for incorporating mandatory tacked-on online services in order to fight piracy. I feel pretty confident there we will continue seeing full offline single-player experiences as well, as long as computing on the whole doesn't move to the cloud (e.g. OnLive).
the lack of it makes people buy things though.

I'm starting to think this DRM-Free is actually not such a good thing

just kidding
Ubisoft are already working on games that use multiplayer as DRM with the excuse of it being seamless. The Crew and Tom Clancy's The Division both require a constant internet connection. This applies to all versions, not just the PC. Both new consoles work on the assumption that players are constantly connected to the internet so it seems Ubisoft see this as their chance to push things further.

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Pheace: Assassin's Creed Black Flag had their management for other ships locked behind multiplayer I think. No doubt the upcoming AC will have something similar.
Assassin's Creed Unity focuses on four-player co-op so it's expected that some missions or features will require multiplayer.
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jamyskis: Ditto what I said about Watch_Dogs above. You can't reach 100% completion without the online mode, which I suspect is a strategy Ubisoft (and EA) is going to continue pursuing now.
Out of curiosity, what is the missing content from that 100%?
Like many folks have already mentioned this headline is extremely misleading which actually translates to, "The DRM we have right now is ineffective against all the PC pirates (most publishers are still extremely naive in assuming that console games aren't pirated as much as PC games) so what we need is totally unnecessary, forced and annoying mulitplayer features in a single player campaign i.e. fool our customers into thinking that it would be really fun to do something that could easily be experienced alone with friends and make its sound like a cool new feature."

Case in point starting from the recent Watch Dogs, hack into other players games for no reason whatsoever to get some XP points. Play the upcoming Assassin's Creed Unity's side missions with three other friends so its like a mob hit instead of an assassination. Call on a friend to help you out or get in your way in Far Cry 4 where the whole purpose is actually being alone left to your own devices in the huge open world to take on an army of a psychotic dictator. This new trend of useless multiplayer options in a single player campaign is a trend that needs to be nipped in the bud before all games eventually end up becoming Titanfall where the so called story is just an excuse for multiplayer shooter death matches. If it weren't for their initiative with UbiArt games then I would totally avoid purchasing all Ubisoft games instead of just the ones with forced online features.
Post edited June 20, 2014 by stg83
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wolfsrain: And he dropped the ball further...

"To fight piracy, Early explained that Ubisoft needs to not only focus on making better, more compelling games, but also ensure that these games have more online services (which are not available to pirates) baked into them."

And that's exactly what i do not want to see in my games, either.
This.

At first I was thinking like: "This man got it!"

Then I was like NO NO NO NOOOOOOOOOO THAT'S THE WRONG DIRECTION YOU'RE TAKING!!! =(

Yeah.
high rated
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rayden54: Frankly, I don't consider that to be DRM. I consider it to be worse.

DRM's usually just anti-piracy. Most of the online only crap's more like thought police-play the game our way or we ban you. Take the Watch_Dogs mod. In an online only "multiplayer" game they'd have banned those people for "cheating."
DRM isn't about piracy. It's about CONTROL. Once you think in this way, everything becomes clear, and all the control-freak always-monitoring bullsh*t that companies implement (that doesn't even reduce piracy) starts to make sense.

They don't want you to have the control over what they view as THEIR game and THEIR intellectual property. It's a rotten mindset that's plaguing much of gaming as of late (and it's getting worse).
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IAmSinistar: And frankly I may stop buying DVDs if they keep putting unskippable content at the beginning, or disabling the Disc Menu function.
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Coelocanth: This drives me right up the wall. Honestly, is there anyone on the planet that has the capability of buying or playing a DVD/Blu-ray that doesn't know it's illegal to pirate the content? FFS, why do they have to make those stupid F***ING sections unskippable? I'm an honest guy and I pay for my entertainment, but this actually almost makes me want to pirate. Really effective strategy on their part... *eyeroll*
Here's a video and a picture that's relevant to this discussion.

http://youtu.be/qPEeaxI0OPU
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Pheace: It's a big reason why GOG needs to step into online/multiplayer despite it skirting the DRM line. Given long enough, there simply won't be games to add to to GOG anymore without those.
Yes there will. There may not be Ubisoft games to add, but there'll be games. If there is a market for it (and there is), someone will make it.
Attachments:
piratedvd.jpg (168 Kb)
Post edited June 20, 2014 by Wishbone
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jamyskis: Ditto what I said about Watch_Dogs above. You can't reach 100% completion without the online mode, which I suspect is a strategy Ubisoft (and EA) is going to continue pursuing now.
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timppu: Out of curiosity, what is the missing content from that 100%?
If I'm not mistaken, progressing beyond a certain point in the skill trees requires having a certain online achievement