wolfsrain: And he dropped the ball further...
"To fight piracy, Early explained that Ubisoft needs to not only focus on making better, more compelling games, but also ensure that these games have more online services (which are not available to pirates) baked into them."
And that's exactly what i do not want to see in my games, either.
Precisely. I've just got Watch_Dogs through. It was actually a fairly solid game, nothing boundary-breaking, but an awesome story and decent gunplay. However, Ubisoft had to go and fucking ruin it - and I do mean ruin it - by incorporating multiplayer into the actual single-player gameplay, making it impossible to finish it 100% if you don't face off against some of these assholes online.
My guess - this is just Ubisoft riding on the wave of anti-DRM sentiment right now while skirting any responsibility to do anything about it. They want the sympathy and good will that CDPR/GOG has garnered, but they want to do fuck all to earn it.
Maighstir: As long as the extra services are not actually necessary in order to play the game, I see no problem with it. Sadly, they might very well be, in which case it's DRM all over again ("you need access to our servers for these things to work, and we won't let you disable them").
Ditto what I said about Watch_Dogs above. You can't reach 100% completion without the online mode, which I suspect is a strategy Ubisoft (and EA) is going to continue pursuing now.