Um, a change yes. For the better? Not really.
They're talking about taking most of their gaming into the cloud. Have a base game, and the rest of the game up in the cloud gaming so whatever you pirate is 'less'.
So yeah, their current DRM will become worthless, because what you *can* pirate will be worth almost that.
"The question is, with enough on-going content development, content release, engagement at the community level, can we create that kind of MMO value system?" Early asked. "I think we can. As the rest of the game industry continues to evolve, the more you hear more about cloud gaming, the more you hear about companion gaming, the less a pirated game should work in all of that environment. So, therefore the value of that pirated content becomes less.
Which is kind of the same EA said years ago. That single player is going out the window, which makes perfect sense, because the games linked with multiplayer that's inaccessible for pirates are the best working DRM these days. MMO's and Shooters, anything with a multiplayer key.