Posted December 06, 2012
Titanium
The iron-y
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From Slovenia
TurnipSlayerr
Demon Cleaner
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Registered: Jun 2012
From Poland
Posted December 06, 2012
overread: I think if GW legal wanted them dead they'd be dead already. They've a very active legal team and they've already fantasy franchise RTS games on the market and even turn based ones way back in the ancient days of gaming.
That said the only game I know they've pulled was a Space Hulk game which was not a mod, but a full game being made (small indy developer style).
There was Chaos League as well which got Cyanide Studios sued but eventually it ended up with Cyanide able to make an official Bloodbowl gameThat said the only game I know they've pulled was a Space Hulk game which was not a mod, but a full game being made (small indy developer style).
anjohl
Disconnected
anjohl Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2009
From Canada
overread
Hat Husky
overread Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United Kingdom
Posted December 06, 2012
I have a feeling that any computer game development team would tear their hair out physically if they had to put a word for word accurate GW rules system into a game. Although fantasy is generally better than 40K in this regard, it still suffers from the same old problem of single each faction being an individual rules release - heck some can end up a whole rules edition or more behind the times if they miss out a slot so they end up with really broken stuff!
Course it might force GW to adopt a single rules + codex release expansion program but we all know that won't happen :(
*goes to sit in the corner and wait for Wood Elves to see any kind of update*
Course it might force GW to adopt a single rules + codex release expansion program but we all know that won't happen :(
*goes to sit in the corner and wait for Wood Elves to see any kind of update*
WBGhiro
New User
WBGhiro Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Germany
Posted December 06, 2012
I'm kind of torn on these news, while I expect nothing bad can come out of this deal, I also hope this isn't announced because THQ is going tits up, since their Warhammer 40k titles are mostly excellent too.
Then again a grand strategy Rome-like game in the Wrhammer setting is already meking me feel all giddy, or an actually playable Bloodbowl game would rock too.
Then again a grand strategy Rome-like game in the Wrhammer setting is already meking me feel all giddy, or an actually playable Bloodbowl game would rock too.
Sachys
Woodie Guthrie's Guitar!
Sachys Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United Kingdom
overread
Hat Husky
overread Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United Kingdom
Posted December 06, 2012
WBGhiro: I'm kind of torn on these news, while I expect nothing bad can come out of this deal, I also hope this isn't announced because THQ is going tits up, since their Warhammer 40k titles are mostly excellent too.
Far as I know THQ never had a licence to do Warhammer Fantasy games. Indeed whilst Dawn of War was hitting the shelves fantasy had its own game in Battle March - although it had a weaker reception (I think in part because it wasn't quite as polished as Dawn of War, but also because many wanted "Dawn of War fantasy" instead of what they got with Battle March) So this new licence shouldn't have any effect on Relic and might not even be linked to the companies problems (and lets remember whilst Relic itself has problems the Dawn of War games were a massive success).
wodmarach
booooooooooored
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From United Kingdom
tsgnurk
New User
tsgnurk Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From Norway
Posted December 07, 2012
Also a big difference between Shogun and MTW is that units in shogun function more as a charging flow of units, they don't really fight in formations the way they do in medieval.
Don't get me wrong the spectacle of shogun battles is great, but once the armies clash moving units around and reforming your army is virtualyl impossible, cause the units are just so...spread out, in MTW units also clash the same way, but you can much easier back them away then charge in again (ofcourse the cost of small retreats are often high, but its still MUCH more possible)
Don't get me wrong the spectacle of shogun battles is great, but once the armies clash moving units around and reforming your army is virtualyl impossible, cause the units are just so...spread out, in MTW units also clash the same way, but you can much easier back them away then charge in again (ofcourse the cost of small retreats are often high, but its still MUCH more possible)
Red_Avatar
Be vigilant
Red_Avatar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From Belgium
Posted December 07, 2012
I'm surprised no-one mentioned Shadow of the Horned Rat and Dark Omen yet, both games that are very similar to Total War games and which use Warhammer Fantasy as setting:
http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
mystral
User
mystral Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Christmas Island
Posted December 07, 2012
Red_Avatar: I'm surprised no-one mentioned Shadow of the Horned Rat and Dark Omen yet, both games that are very similar to Total War games and which use Warhammer Fantasy as setting:
http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
I don't know. http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
TurnipSlayerr
Demon Cleaner
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Registered: Jun 2012
From Poland
Posted December 07, 2012
Red_Avatar: I'm surprised no-one mentioned Shadow of the Horned Rat and Dark Omen yet, both games that are very similar to Total War games and which use Warhammer Fantasy as setting:
http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
mystral: I don't know. http://www.mobygames.com/game/warhammer-shadow-of-the-horned-rat
http://www.mobygames.com/game/warhammer-dark-omen
I always thought that Total War was inspired by these two games (there's a LOT of similarities) so it may very well be a case of the company coming full circle.
I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
There are some similarities with the Total War series in terms of the battles but outside of that they're completely different. There is just a set linear sequence of battles and you unlock new units as you progress, there's none of the grand strategy present in the Total war games, no building/training units, no managing your economy or diplomacy.
Battles are on a much smaller scale as well so overall they're very different games with very different focuses.
Post edited December 07, 2012 by TurnipSlayerr
Red_Avatar
Be vigilant
Red_Avatar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2008
From Belgium
Posted December 07, 2012
mystral: I don't know.
I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
TurnipSlayerr: I never played SOTHR but from what I understand Dark Omen, which I have played, is very similar to it. I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
There are some similarities with the Total War series in terms of the battles but outside of that they're completely different. There is just a set linear sequence of battles and you unlock new units as you progress, there's none of the grand strategy present in the Total war games, no building/training units, no managing your economy or diplomacy.
Battles are on a much smaller scale as well so overall they're very different games with very different focuses.
Zoltan999
Destroy them!
Zoltan999 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From Other
Posted December 07, 2012
mystral: I don't know.
I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
TurnipSlayerr: I never played SOTHR but from what I understand Dark Omen, which I have played, is very similar to it. I remember getting Shadow of the Horned Rat for free with a gaming magazine, and being unable to get into it because there was no manual, I didn't know anything about Warhammer at the time, and the game was pretty hard.
That was a long time ago, but I don't remember that game being all that similar to Rome: TW, which is the only Total War game I've played a lot.
And Dark Omen is described as a RPG, so I'm not sure how similar that one is either.
Anyway, I like fantasy strategy games, and Total War games, so I'm interested in this. I'm not sure how well they'll be able to reproduce the rules, though, since I don't think Warhammer Fantasy would work all that well with real-time battles.
There are some similarities with the Total War series in terms of the battles but outside of that they're completely different. There is just a set linear sequence of battles and you unlock new units as you progress, there's none of the grand strategy present in the Total war games, no building/training units, no managing your economy or diplomacy.
Battles are on a much smaller scale as well so overall they're very different games with very different focuses.
Post edited December 07, 2012 by Zoltan999
TurnipSlayerr
Demon Cleaner
TurnipSlayerr Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat GOG.com Team
Registered: Jun 2012
From Poland
Posted December 07, 2012
TurnipSlayerr: I never played SOTHR but from what I understand Dark Omen, which I have played, is very similar to it.
There are some similarities with the Total War series in terms of the battles but outside of that they're completely different. There is just a set linear sequence of battles and you unlock new units as you progress, there's none of the grand strategy present in the Total war games, no building/training units, no managing your economy or diplomacy.
Battles are on a much smaller scale as well so overall they're very different games with very different focuses.
Red_Avatar: You do command teams with flags, moral affects teams during battle, you can use different formations, terrain plays a role in how successful your charges are and different units have different strengths and weaknesses. That's the very core of what Total War games are about - sure the part of the game outside of combat is different, but it would be very odd if Total War wasn't inspired by these games considering how similar they are even down to the flags above each battalion. There are some similarities with the Total War series in terms of the battles but outside of that they're completely different. There is just a set linear sequence of battles and you unlock new units as you progress, there's none of the grand strategy present in the Total war games, no building/training units, no managing your economy or diplomacy.
Battles are on a much smaller scale as well so overall they're very different games with very different focuses.
Zoltan- I've actually got a copy of Mark of Chaos back at my house in NZ but never got round to playing it. My brother was really hyped for it but ended up being very disappointed so I never bothered to try it.