keeveek: btw. when did you start gaming for reals? Because every time you pop in to the thread, you're all like "I don't like old games because they have bad UI and all" and you seem to be frustrated every time you have to click twice instead of just once :P
I'm not trying to be douchy, I'm just curious. It looks like you're dismissing every game that doesn't have optimized UI. I'm not an oldfag, but I don't have a tiniest problem to get used to "outdated" controls. Maybe with an exception of Dune 2, but I have Dune 2000, so I don't care :P
What can I say, I'm a sucker for a good UI and polished controls.
As for when I have started gaming, it was 2000-ish when I got my first computer. It's not really about when as it is about what - my computer was barely able to run current games, so I've been playing stuff from about '97 or so. Just to give you an idea, it was struggling with Tiberian Sun, and couldn't run Heroes of Might and Magic 3 at all. I was stuck with that computer for about 3 or 4 years.
I don't really care about how old a game is tho, it's just new games tend to get a lot of things right in a way which actually lets me enjoy a game instead of battling against its controls/mechanics constantly. When an old game does, well, fantastic, there are many good examples of old games which are actually quite polished and allow you to do what you want without actively hindering you (betrayal at krondor would be a good example of that.) But for the most part, I'm trying to rate games based on a modern viewpoint as unfair as that is, and while many actually stood up the test of time quite nice, many just ... Kind of didn't.
At any rate, in case of Total Annihilation, I can definitely say that UI was actively getting into my way of enjoying it - it's a game that's inherently not focused on micro all that much, but limited viewport and bad AI forced me to micro all the time.
All the tools that Supreme Commander gives you, with incredibly extended queue system, 'unlimited' zoom providing crazy situational awareness etc. actually allowed me to focus on what I have enjoyed about the game - you know, strategizing. I still have good memories of Total Annihilation, but now, I'd never play it instead of SupCom.