Posted March 29, 2012
HI there
I'm one of the makers of Tortured Hearts.
Thank you for your interest, if you have any questions, please go ahead.
The game was made in the Aurora toolset for 4 years. All the quests are
playable (hundreds of skill checks, choices with consequences), it has a custom skill/ability training system, henchman relation system,
crafting and many more that can be scripted. Thousands of hours of work
altogether.
The game data is ready to be converted to xml so that we can
use it in Unity 3D.
We wanted to upload a new video today that presents all the areas (as an "evidence"
that we actually have something done), but we had technical difficulties with the net provider, so it has to wait until tomorrow.
Please keep the conversation as polite as possible even if you don't like the graphics or you think the goal is too high or anything.
Thank you
ZG
The story of TH is loosely based on these 2 mods, but it's a stand-alone game with its own storyline.
I'm one of the makers of Tortured Hearts.
Thank you for your interest, if you have any questions, please go ahead.
The game was made in the Aurora toolset for 4 years. All the quests are
playable (hundreds of skill checks, choices with consequences), it has a custom skill/ability training system, henchman relation system,
crafting and many more that can be scripted. Thousands of hours of work
altogether.
The game data is ready to be converted to xml so that we can
use it in Unity 3D.
We wanted to upload a new video today that presents all the areas (as an "evidence"
that we actually have something done), but we had technical difficulties with the net provider, so it has to wait until tomorrow.
Please keep the conversation as polite as possible even if you don't like the graphics or you think the goal is too high or anything.
Thank you
ZG
The story of TH is loosely based on these 2 mods, but it's a stand-alone game with its own storyline.
Post edited March 29, 2012 by SubBassman