Posted April 16, 2012
Obviously all the areas have to be remade in the new engine., but the dimensions and locations of the prototype will be used. NPCs and everything else that is placed are represented with a dummy object that will be replaced with the new models as made. All the scripted code has to be rewritten, but I'm using about 30-35 script commands, so this is fairly easy. Converting the conversations is a big and important part and has several collateral issues. Also, we'll have to create the GUI and wire the whole thing together. Coding the events is the biggest chunk of this process. The events are attached to the placed objects. This whole process could take a few months, probably less than 6.