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hedwards: I guess it's not a bug, they just reroll the environment when there's a patch. I don't usually play games like this when there are still patches being made regularly.
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kodeen: Yeah, it's a little annoying, but the devs said it's a 'better safe than sorry' feature for version number changes.
Or you can turn off patching until you are ready...
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somebodyspecial: You can buy the offline installer from their site (unless I'm missing something & it's just not explaining needing steam to activate).
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orcishgamer: Nope, it's a real offline installer, you simply buy a key directly from them and hit Activate when you're ready (it'll act as the demo until then). The launcher will torrent the game and any patches for you (you can adjust settings to not patch or only download when not in game, if you wish).
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somebodyspecial: I'd like to see TL3 make an even larger game and charge $30! Assuming TL2 is really 4x TL1 as the ceo said (maybe a moot issue then).
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orcishgamer: Having just barely reached Act 2, Act 1 alone was around 1/2 to 2/3 the journey to get to Ordrakk, so calling it "4 times the size" is probably fair.

It sounds like size is irrelevant to their price point, marketing is where it matters, since they make the same per "box", they just have to nail the marketing. In a way Blizzard handed them around half their marketing with the direction they took Diablo 3. Of course, many will play both TL2 and D3 and even more will never consider anything but D3, but Blizzard's cavalcade of semi outrageous press over D3 left a lot of disaffected looking for the game they used to love, which turned out to be TL2
Thank you very much for the info...Great to hear I can turn it off easily. I'd hate to have 40hrs go down like Monstamunch on accident because I forgot to disable the net or something when I finally get this in a month or two. Great to hear I probably have no worries about servers or a dead company keeping me from activating years later too :) But damn you for giving me no reason to wait for gog now...ROFL. If I get some free time shortly, you've made it very difficult for me to give excuses to keep my wallet in my pants. I thought I had a good reason to wait for gog and not pay their enemy (though direct is not their enemy I guess, it's not feeding their competition directly). Regarding the game size, I didn't really mean to complain about size, just I have no problem paying $30 for games (60 totally unreasonable) and imagined what I'd get from them for $10 more :) But I'm not complaining about $20...ROFL
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somebodyspecial: Thank you very much for the info...Great to hear I can turn it off easily. I'd hate to have 40hrs go down like Monstamunch on accident because I forgot to disable the net or something when I finally get this in a month or two. Great to hear I probably have no worries about servers or a dead company keeping me from activating years later too :) But damn you for giving me no reason to wait for gog now...ROFL. If I get some free time shortly, you've made it very difficult for me to give excuses to keep my wallet in my pants. I thought I had a good reason to wait for gog and not pay their enemy (though direct is not their enemy I guess, it's not feeding their competition directly). Regarding the game size, I didn't really mean to complain about size, just I have no problem paying $30 for games (60 totally unreasonable) and imagined what I'd get from them for $10 more :) But I'm not complaining about $20...ROFL
What you can do is back up your saves as soon as you see that a patch is incoming. And then not play until the patch is completed. The system makes it clear when it's patching the game and AFAIK the only people who lost progress were those that lost the backup files. Everybody who had back up copies was able to get it fixed. I think Runic even manually fixed a few of them.
Runic Forum is so confusing for me. Anyone knows the direct link to the patch for the offline installer Torchlight2_FullInstall.exe? There is a thread on Patch 1.11.x.x here: http://forums.runicgames.com/viewtopic.php?f=30&t=35644 but for the life of me I can't find the patch download link there.
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cw8: Oh, the gambler npc? I only gambled once and I got that Unique Wand. In TL1 at least you can get greens or blues or crap if you gamble, had gambled a few times I didn't get any Uniques. Think it's more or less the same here in TL2.
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MonstaMunch: If that's the case then I've been very lucky, I've had a few items off him, all have been unique. The bosses have also been dropping some nice stuff

http://steamcommunity.com/sharedfiles/filedetails/?id=98691836
It's confirmed, I gambled a chest armour for 2900g yesterday and got a green piece which I vendored. :P
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MonstaMunch: If that's the case then I've been very lucky, I've had a few items off him, all have been unique. The bosses have also been dropping some nice stuff

http://steamcommunity.com/sharedfiles/filedetails/?id=98691836
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cw8: It's confirmed, I gambled a chest armour for 2900g yesterday and got a green piece which I vendored. :P
Nice. As an update on the Legendary thing - after checking the Runic forums for a while, I was able to find 3 people who got Legendary items and verified them with screenshots. They are red and quite awesome, though not as spectacular as one might have hoped. However, the minimum level that any of those people found one at was 82. There are also stories of people playing for hundreds of hours in beta and still never finding one.
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FraterPerdurabo: Once again, completely misunderstood my point, which was that the game should reward you for the time that you sink in, rather than locking you into a suboptimal character because you didn't know better at the time.
Why is it under any obligation to hold your hand? Learning to play a game well is part of the enjoyment process. Even if I hammed it up so badly that I couldn't finish the game, the bits I did finish with a 'sub optimal build' are still rewarding.

Going back to the start to re-roll isn't punishment. Everyone you meet in Torchlight 2 with an interesting build, you know what they went through to get there. The game doesn't demand a perfect build to get to the end so the only pressure to play an optimal build is one you put on yourself. Achieving that is more rewarding if you have to do it from start to finish.
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FraterPerdurabo: Once again, completely misunderstood my point, which was that the game should reward you for the time that you sink in, rather than locking you into a suboptimal character because you didn't know better at the time.
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Porkdish: Why is it under any obligation to hold your hand? Learning to play a game well is part of the enjoyment process. Even if I hammed it up so badly that I couldn't finish the game, the bits I did finish with a 'sub optimal build' are still rewarding.

Going back to the start to re-roll isn't punishment. Everyone you meet in Torchlight 2 with an interesting build, you know what they went through to get there. The game doesn't demand a perfect build to get to the end so the only pressure to play an optimal build is one you put on yourself. Achieving that is more rewarding if you have to do it from start to finish.
Reroll is unfortunate, but necessary. It would have been nice to have a warning about it though for people that are near the end of an act so that they can delay patching until they get to the next act.

Although, that obviously won't help folks that play MP.

I have noticed some very subtle hand holding in TL2, I've been impressed at how well they pulled that off. I know in act 2, that I would never have known how to leave one of those portal areas without them giving me some subtle hints in the form of loot.

Which is exactly the way that should be handled.
So incase anyone but me cares about this Legendary thing, turns out certain monsters have a 0.04% chance of dropping Legendary items. From reading around a bit, it seems only a dozen or so people have found one so far. Sadly someone has also posted all the command console codes to get monsters to drop them, so even if I do eventually find one, it won't feel special as everyone will just assume I cheated to get it. I guess this is a drawback of having such a moddable game.
Is it just me, or is the demo gone from Steam?
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SCPM: Is it just me, or is the demo gone from Steam?
you can get the demo directly from runic games site, just download the full game and start playing (to unlock full game u need to buy a key from them otherwise its a demo till 1/2 of Act1)
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SCPM: Is it just me, or is the demo gone from Steam?
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kaileeena: you can get the demo directly from runic games site, just download the full game and start playing (to unlock full game u need to buy a key from them otherwise its a demo till 1/2 of Act1)
Ah, even better, thanks!
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MonstaMunch: So incase anyone but me cares about this Legendary thing, turns out certain monsters have a 0.04% chance of dropping Legendary items. From reading around a bit, it seems only a dozen or so people have found one so far. Sadly someone has also posted all the command console codes to get monsters to drop them, so even if I do eventually find one, it won't feel special as everyone will just assume I cheated to get it. I guess this is a drawback of having such a moddable game.
I think they also only drop in NG+, if there are any other required conditions, I don't know what.
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tarangwydion: Runic Forum is so confusing for me. Anyone knows the direct link to the patch for the offline installer Torchlight2_FullInstall.exe? There is a thread on Patch 1.11.x.x here: http://forums.runicgames.com/viewtopic.php?f=30&t=35644 but for the life of me I can't find the patch download link there.
Help... anyone?
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FraterPerdurabo: Once again, completely misunderstood my point, which was that the game should reward you for the time that you sink in, rather than locking you into a suboptimal character because you didn't know better at the time.
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Porkdish: Why is it under any obligation to hold your hand? Learning to play a game well is part of the enjoyment process. Even if I hammed it up so badly that I couldn't finish the game, the bits I did finish with a 'sub optimal build' are still rewarding.

Going back to the start to re-roll isn't punishment. Everyone you meet in Torchlight 2 with an interesting build, you know what they went through to get there. The game doesn't demand a perfect build to get to the end so the only pressure to play an optimal build is one you put on yourself. Achieving that is more rewarding if you have to do it from start to finish.
No, just no, this is the same old elitist bullshit that has hamstrung games for decades. The game actually is, in fact, obligated to hold your hand and your favorites probably do as well, you just don't realize it. Bullshit from the old days was quiet simply bullshit. You might as well say the click-per-attack in Diablo: The Mouse Destroyer shouldn't be fixed because the game isn't obligated to hold your hand. There's no reason to not have a mode that disallows this shit, but, frankly, the whole fucking point of TL2 being moddable is to make sure shit like this doesn't happen.

The vast majority of gamers seem to have a disability regarding distinguishing artificial, bullshit difficulty, which adds fuck all to the game, from actual difficulty. This is the reason we have shit like Dark/Demons Souls with its massive wankfest online while games like Castlevania: Lords of Shadow on the its hardest setting was a legitimately harder game without resorting to artificial bullshit remaining virtually unplayed by all the self proclaimed "teh hardcorez".
Post edited September 25, 2012 by orcishgamer