Posted November 29, 2012

Roman5
N'wah
Registered: Oct 2010
From Latvia

FantasyNightmare
Vote for Nothing
Registered: Jan 2012
From Australia
Posted November 29, 2012
Sorry for the double-post, but the sheer, unadulterated irony of this couldn't be passed up. It's hilarious.

_ChaosFox_
Zero fox given.
Registered: Nov 2008
From Germany
Posted November 29, 2012

And the plot thickens....
How does GOG stand on its IP being used in this way? Obviously not the game itself, but its compatibility tools...
Post edited November 29, 2012 by jamyskis

xxxIndyxxx
Jedi-Jones
Registered: Jul 2009
From Netherlands
Posted November 29, 2012
Gog probably knows about this. Sqeenix can't be this stupid that gog does not know about this, right?

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted November 29, 2012

And the plot thickens....

How does GOG stand on its IP being used in this way? Obviously not the game itself, but its compatibility tools...
I think this pretty much confirms what we were expecting when we saw the same thing happen with the D&D games when Atari had them up on Gamersgate with the gog remnants in it. Part of the deal they seem to have is that the owners can take GOG's fiddling and publish it elsewhere as well.
Which in the long run means that GOG's workings are a temporary benefit only probably, especially when more and more publishers start taking advantage of that to sell their stuff elsewhere as well.
Also, another interesting note. It appears there's a Game-Hub for Tomb Raider 6?

_ChaosFox_
Zero fox given.
Registered: Nov 2008
From Germany
Posted November 29, 2012
Dosbox and ScummVM don't belong to GOG, that much is true. But there are a number of compatibility tools that GOG has used in its recent releases (GOGwrap, GOGlauncher) that do belong to GOG. And while I doubt that much can be done about publishers using GOG's work as regards compatibility settings, publicly available patches etc., these specific launcher/wrapper programs are GOG's copyright, and I very much doubt that they have given permission to use them on other platforms.

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted November 29, 2012

I think it's far more likely that the contract stated that, no matter what changes GOG made to the Games, the games and it's derivative versions still remain the property of the publishers, and thus also the versions that GOG end up making. Perhaps there's some guaranteed exclusivity period as mentioned above already.
I'd be surprised if this wasn't mentioned in the contracts somewhere to be honest.

_ChaosFox_
Zero fox given.
Registered: Nov 2008
From Germany

obscurelyric
.
Registered: May 2009
From United Kingdom

xxxIndyxxx
Jedi-Jones
Registered: Jul 2009
From Netherlands
Posted November 29, 2012
They should be smarter by now, every time something like this happens it takes no time at all to notice....

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted November 29, 2012


Post edited November 29, 2012 by Pheace

SimonG
SimonG597
Registered: Sep 2010
From Germany
Posted November 29, 2012

It wouldn't surprise me if GOG would surrender all changes anyway, as it would otherwise be a legal clusterfuck.
What is so funny about this, is that it is normally the other way around. GOG not releasing bundles and having higher prices and Steam beeing cheaper. Maybe SE accidentally gave GOG the Steam contract and vice versa XD!

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted November 29, 2012

Is it a kick in the teeth to people who get their games illegally? No doubt.

Just having a page on Greenlight already does a lot for small time developers, even the ones that aren't chosen yet. And there's certainly a selection of games added to Steam now that I wouldn't have expected to be on there any time soon before Greenlight was released. (granted because some are simply in a development state that's too early)
Post edited November 29, 2012 by Pheace

SimonG
SimonG597
Registered: Sep 2010
From Germany
Posted November 29, 2012

Just having a page on Greenlight already does a lot for small time developers, even the ones that aren't chosen yet.

obscurelyric
.
Registered: May 2009
From United Kingdom
Posted November 29, 2012

I didn't, but I do now. Had a quick peek around Origin and GameStop and can't see the same option, but +1 for Steam allowing it to be turned off. Everything else still stands, though =D