I wrote about this elsewhere, but I thought I would share my thoughts here too, since the topic came up:
To The Moon is a special game that tells a very sweet and sentimental story that will tug at your heart strings, especially if you're a fan of the story telling of old school RPGs. Though the game itself is more correctly categorized as something between a visual novel and a point and click adventure game, the graphics and sound are straight out of the 16-bit RPG era.
The basic premise of the story is about a business that will fulfill any dying person's last wish by using a high-tech device to go into their memories and alter them so that they get to relive their life in memory one last time before they die, only they can alter one thing based on their wish. To do this, they have to transport themselves inside your most cherished memories to find out how to best fulfill your dying wish. They can only go back further in your history by finding important mementos at each stage of life. You play the role of a team of people that are helping one man named John to go back through his lifetime of memories to help him achieve his final wish of going to the moon, even if it is only in his mind. As you can probably imagine from this basic premise, this is a game that wears its heart on its sleeve.
I don't want to say anything more about the storyline beyond that because it would be hard not to avoid spoilers. Part of the mystery and charm of the game is going backwards through John's life and learning about why he made all the choices he did that led to where he is now in his old age. The story is absolutely touching and heartwrenching. I'm only a little past the halfway mark at this point, but I'm totally hooked and will probably have more to say when I finish it.
The game is largely just about having the story unfold, so there is very little "game" to it. Often this sort of thing bothers me because I think that the primary strength of the videogame medium is interactivity, so games that don't utilize that would have been just as well made as a book, movie, or cartoon. Nevertheless, it doesn't bother me that To The Moon has little to offer in the way of gameplay, and it's not just simply because the story is so endearing, but because it plays to gamer nostalgia. If you grew up on games like Final Fantasy IV and VI, Chrono Trigger, and Earthbound, then you will recognize that there is something special to the presentation of To The Moon. It looks like a 16-bit RPG and it has a beautiful soundtrack that is largely piano driven and provides themes for different characters. This kind of soundtrack isn't used as much in modern games because voice acting clashes with strong melodies, so modern games tend to use more ambient music or orchestral arrangements that don't draw attention to themselves, but still set a mood. To The Moon is made a better story by its melody driven soundtrack. Also, its nostalgic graphical style is well-suited to the story about going back in time through one man's memories, especially if you grew up on these old school RPGs like I did.
I hope some of you will try this game out if you care about story in games, because this one is really touching.