Posted February 24, 2014
What really pisses me is this press/hold X to do something... do we really need a qte/mini cutscene for every single action in the game? Like jumping over stuff, climbing stuff... In previous games you can muscle up when you wanted - pull yourself on the edge and wait, use boxes to reach vantage point... jeez. Knockouts were pretty straightforward, you sneak behind the guy and wack him, why hold button and shit... Very limited freedom of movement from what i see...
Is this for real?! Just read there is no jump button at all? WTF?!?!
Agree with you on the modding thing, this game can be "fixed" by the fans no doubt. Probably it's only salvation.
Is this for real?! Just read there is no jump button at all? WTF?!?!
Martek: They didn't care if they "lost" the fans of the originals (and the type of gameplay the first two, and somewhat the third, had) because they were going for the "modern gamer" instead.
But the "modern gamer" isn't thrilled with it either.
Eidos blew it.
Kind of like Sony did with Star Wars Galaxies (they redesigned that MMO's gameplay to attract a different audience than they had - mostly losing their original fans but yet not attracting the "new" fans they aimed for, resulting eventually in failure).
When it goes DRM-free and is cheap I'll buy it just for shits and grins. And if they release a modders-kit (SDK, whatever - one that allows fan-made missions), then I'll re-evaluate my thoughts as it will then have potentially much higher value to me.
This review quote maybe captures it perfectly "The problem with Thief is that the studio spent so much time trying to make a game for all kinds of people that it forgot to execute any single part of the experience perfectly." But the "modern gamer" isn't thrilled with it either.
Eidos blew it.
Kind of like Sony did with Star Wars Galaxies (they redesigned that MMO's gameplay to attract a different audience than they had - mostly losing their original fans but yet not attracting the "new" fans they aimed for, resulting eventually in failure).
When it goes DRM-free and is cheap I'll buy it just for shits and grins. And if they release a modders-kit (SDK, whatever - one that allows fan-made missions), then I'll re-evaluate my thoughts as it will then have potentially much higher value to me.
Agree with you on the modding thing, this game can be "fixed" by the fans no doubt. Probably it's only salvation.
Post edited February 24, 2014 by nadenitza