Posted April 16, 2011
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted April 16, 2011
Knockouts all the way baby...much more diffcult that way.
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wpegg
Optimus Pegg
Registered: Nov 2009
From United Kingdom
Posted April 16, 2011
![avatar](/upload/avatars/2010/09/8ce28d88ec1642f9c8d78b2776240d06cc84d273_t.jpg)
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
![ZamFear](https://images.gog.com/c5333d22e934d5a2f1db45ca93a81b7b2a41b960b3847165f3a73ff6b94399f1_forum_avatar.jpg)
ZamFear
Never Knows Best
Registered: Nov 2008
From United States
Posted April 17, 2011
Headshots don't matter. Thief 1 and 2 don't have location based damage, so you can snipe them in the kneecap and it will work just as well (applies to the blackjack as well -- you can K.O. guys by swatting them across the ankle).
Make sure you draw the bow all the way back or it won't work.
Like others have said, they need to be totally unaware or it won't work. The problem is, Hammers seem to be jumpier than most guards, so it's easier to put them on alert. Also, killing is noisy, so if you kill one guy, it's going to raise the alert level of everyone nearby.
Make sure you draw the bow all the way back or it won't work.
Like others have said, they need to be totally unaware or it won't work. The problem is, Hammers seem to be jumpier than most guards, so it's easier to put them on alert. Also, killing is noisy, so if you kill one guy, it's going to raise the alert level of everyone nearby.
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted April 17, 2011
![avatar](/upload/avatars/2009/05/f5da711afdc4b99be85f8f4a5954a6301392a807_t.jpg)
Make sure you draw the bow all the way back or it won't work.
Like others have said, they need to be totally unaware or it won't work. The problem is, Hammers seem to be jumpier than most guards, so it's easier to put them on alert. Also, killing is noisy, so if you kill one guy, it's going to raise the alert level of everyone nearby.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted April 17, 2011
![avatar](/upload/avatars/2009/05/f5da711afdc4b99be85f8f4a5954a6301392a807_t.jpg)
Make sure you draw the bow all the way back or it won't work.
Like others have said, they need to be totally unaware or it won't work. The problem is, Hammers seem to be jumpier than most guards, so it's easier to put them on alert. Also, killing is noisy, so if you kill one guy, it's going to raise the alert level of everyone nearby.
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
![wpegg](https://images.gog.com/176fb421bda2e8e8047ce6a50aa2cd71a5b62bf2fde7b8000b2f5ee988b5aec0_forum_avatar.jpg)
wpegg
Optimus Pegg
Registered: Nov 2009
From United Kingdom
Posted April 17, 2011
While you're there Mr Velvet. Would you mind testing ZamFear's assertion that it's not based on where you shoot them. I'm not saying the it's not true, but I'd like to know how much time I wasted aiming. I really felt I got more result from hitting the neck, and at times I'm sure I missed and pissed the guy off.
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted April 17, 2011
I actually forgot to check in that mission, I knocked everyone out with the blackjack. The next mission has humans too though, so I'll check then. Probably gonna play it in a few.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted April 17, 2011
![avatar](/upload/avatars/2010/09/8ce28d88ec1642f9c8d78b2776240d06cc84d273_t.jpg)
Btw if you want to play expert level difficulty but lose the no kill restriction and keep the added objectives there's a fix or cheat to allow kills in expert.
Post edited April 17, 2011 by GameRager
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted April 17, 2011
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
Also "The Sword" was creepy as hell.
P.S. Garett pre-metal eye or post metal-eye? Which is cooler IYO?
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted April 17, 2011
If you mean visually I like the eye, it makes him unique. If you mean overall I like him most in Deadly Shadows... more snide comments and a better sense of his justifications and thought process.
Deadly Shadows is my favorite of the series overall actually, at least for now. I know it suffers from some console port issues but I still love it and think it holds up well. I am replaying the first two games right now though, so we shall see if my opinion holds. Like I said it's been like 14 years since I played Thief and I barely remember it.
Deadly Shadows is my favorite of the series overall actually, at least for now. I know it suffers from some console port issues but I still love it and think it holds up well. I am replaying the first two games right now though, so we shall see if my opinion holds. Like I said it's been like 14 years since I played Thief and I barely remember it.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted April 17, 2011
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
Deadly Shadows is my favorite of the series overall actually, at least for now. I know it suffers from some console port issues but I still love it and think it holds up well. I am replaying the first two games right now though, so we shall see if my opinion holds. Like I said it's been like 14 years since I played Thief and I barely remember it.
Thief 2 I finished every bit except the last level. (Mainly because some areas were just so damn dark and confusing I couldn't get through them(especially with my OCD dictating I have to look at every wall clearly and all....) I especially loved Karras as a(Mostly) hidden adversary and the whole Mechanist/Hammerite thing going on in-game. Plus those damned walkers......:D
I only finished PART of Thief 3 mainly because of the open worlded nature making my OCD go rampant(all those extra areas lol)....someday I have to finish it, although I must say the whole Opal mission thing was fun to complete and make sure I found all the loot...and selling loot was a blast as well.
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TheJamesBlake
Runner of Blades
Registered: Nov 2008
From United States
Posted April 17, 2011
Shoot them? Real Thief players only go for the knockouts and never kill enemies. Well, except the zombies, they deserve to die.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States