I was stupid enough to buy the heavily discounted Far Cry 3: Blood Dragon, because I thought why not try it out just for a bit. I started the tutorial mission, something came up so I had to quit the game. Of course the game hadn't saved my progress yet, but since it was minimal, I thought it was fine to repeat it. But since the manual save function doesn't work during missions and it was already late, I didn't dare to push my luck, not knowing when the game would save for the first time. So I tried to find some information on how long the tutorial mission is. And it turns out it's 60-80 minutes before your progress is saved for the first time. It's long enough that it's mistaken for a bug and people complain that Uplay prevented their game to be saved because they already tried to play the game several times and always have to start at the beginning again. But apparantly the game does not save by design. From what I've read there are checkpoints during missions, but if you quit during a mission you even lose those.
Your opinions might differ on this, but implementing such a restrictive save system and then starting the game with a 60+ minutes tutorial, that's what I'd call a pretty horrible design decision. You don't even know yet whether this game is for you, and they already ask you to show huge dedication and make such sacrifices (without even informing you about it). It definitely put me off from trying the game that night, and I've put it on hold now, to maybe play one day when I have a lot of time, no obligations and I'm 100% in the mood for it (without knowing yet how it is). Not sure if and when that day will come though.
And it might be the best game ever, I still wouldn't agree with something like that. Incidentally, Saints Row The Third also has you play through the first mission before saving and before even allowing you to create your own character. I think I played through that first mission at least three times, just to create a new player character because I wasn't satisfied with my first two (and didn't know yet that you can completely re-design them in-game later, including sex and voice). SR3 turned out to be a very enjoyable game for me nevertheless, but no thanks to the tutorial, probably my least favorite part - I hated it and I was on the verge of giving up on the game because of that. But to be fair, that's only 20-30 minutes we're talking about here, not 60-80.
Post edited March 31, 2014 by Leroux