Kismet: (...)
As for the automatic updates, that was a concept that raised a red flag for me too when mentioned during the Spring Conference presentation: should that turn out to be the only way to get patches, the DRM-free claim of the gog.com release, while technically correct, would become in my eyes a bit questionable.
JackArseington: Bah. Auto-updaters aren't DRM. Also they'll probably release patches as well seperate from the updater i'm guessing.
I specified "while technically correct". The point is, depending on the state of the game at release, you may need to patch it to have it "working properly".
If the only way to do so is using the built-in auto-updater, which requires authentication to the download servers using the serial code provided and shouldn't it provide any mean to back-up the downloaded update, you end up in a situation where, de facto, each installation need to be authenticated to "work properly".
To be clear, I don't have any problem with the auto-updater in itself as long as I end up being able to install the game without depending on the existence of the update servers to have it patched up at each successive installation (which can be achieved by providing stand-alone patches, for example).
That said, since we're talking about CD Projekt here, I'm not particularly worried, I just think a clarification would be appreciable for the sake of transparency, especially if the plan is to release the stand-alone patches or an up-to-date installer at a later date to use the auto-updater system as a form of anti-piracy measure.