This are better answers than I expected, so I am positively surprised. However some tiny bits are still not right in my eyes.
TheEnigmaticT: 3. There is no association with hardware, or software, or desktop wallpaper or any of that. You're entering a serial code when you connect from the launcher to the servers for a patch or for DLC is to make sure that we're not hosting patches on our high-speed CDN for pirates to download at our expense.
I would guess that pirates who share whole games probably have bandwith enough to also share patches. And in the past patches used to be freely available, there are whole sites which only offer downloads of software or patches and are ad paid. Or there were community sites which hosted patches. Somehow it worked out at these times.
I understand that CDP doesn't want to pay bandwith for the pirates, but that's how it was in the past and bandwith certainly has not become more expensive since then. Or how big will the patches be?
Besides I have free unused bandwith - so give the patches at least to me and even save some bandwidth money. ;)
TheEnigmaticT: 5. There are not currently any plans to release the patches as a standalone. BUT! We will, once the game has matured some and is not being updated frequently, make a new master build on GOG.com which will, of course, require no serial key or activation to install or play. How long will that be? I don't know.
Well, when this becomes true it will be simply great and it will make the GOG version indeed a 100% DRM free! :))) To be honest: Everything else is a shame. I will take you up on this.
TheEnigmaticT: Let's talk about what DRM is. It's defined my Merriam-Websiter as :"Any technology used to limit the use of software, music, movies, or other digital data." GOG.com's version doesn't limit your use in any way. Want to install your game on a dozen computers? Feel free. Have the burning urge to make six backup copies of the game and squirrel them around your house on removable media? Go right ahead. Want to install the patch on every computer in your school's computer lab? We aren't stopping you.
Is wanting to archive the game and all patches part of the use? If so, then only because you somehow managed to convince them to allow including patches in the download, it makes it unlimited archiving abilities
TheEnigmaticT: My understanding of things is that the files that are going to be used by the launcher to patch the game aren't executables. CD Projekt aren't offering them separate from the launcher because the average Joe wouldn't know what to do with them. CD Projekt requires a serial code in order to download the patch because, frankly, hosting patching files isn't cheap and they don't want the pirates to bogart all our bandwith. And yeah, I imagine that they want to make the pirates work a little harder for the patches than they may have otherwise. Once you've procured the files, though, they're yours to use as you'd like, just like the rest of the game.
Okay, so is the meaning of procuring these files, that I download non-executables and can archive them separetely from the installed game? Because only then I can use them as I like? If they are applied directly and deleted afterwards or if they are only recognized at this point and not at a later installation, I cannot use them really as I like.
TheEnigmaticT: It seems to me that the issue with patching is not an issue with DRM; rather, it's an issue with content delivery. GOG.com provides the game without DRM to everyone. Once we've given you that, it's out of our hands how the rest of the games' content is delivered.
Once you speak of the game which is provided and then you speak of the rest of the game which still needs to be delivered. So is this game kind of a schizophrenic being? I will need to be very careful then. :)