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1. Master of Orion 3
Everyone knows how well folks received MOO and MOO2, but MOO3 had some troubles on release. However, after a year or so, the fans had put out some very good unofficial mods for MOO3. I ended up liking the unofficial version of MOO3 better than MOO2 even. I think it was because MOO3 had less micromanagement once you got your build plans set up, leaving more time to design ships, create huge armadas, and stir up trouble in the galaxy.
2. Knights of the Old Republic 2
It is truly a shame that Lucas Arts forced Obsidian to release this game early. The first 2/3 of the game is superior to the first game in just about every way that counts: more interesting plot, better dialogue with more quantifiable NPC impact, deeper NPC back stories, more light saber crystal variety.
The trouble is that it is painfully obvious that they ran out of time. The last 3rd of the game is a bare bones plot and a rigid railroad to the endgame. Some of the things they had to leave out would have been spectacular. People found vestiges of unused dialogues indicating a few plot tangents that would have occurred in the final 1/3 of the game.
3. Vampire the Masquerade: Bloodlines
I second (or third?) the previous mentions of this game. The bleak setting and dark mood of the game is uncommon in current game (I have heard The Witcher is like this as well though). Some of the choices that can be made are quite dark and/or amusing. It has one of the best sound tracks in any game, bar none. Malkavians... 'nuff said ;).
Pretty much anything Troika did was gold, and to me this was the crown jewel. I liked the plot. I liked all the different endings. I liked the different feel of the game between playing, say, a Toreador versus playing, for instance, a Gangrel. Lastly, like the previous two in my list, it has a very dedicated modding community (okay, it is really just one guy) that has been patching the game unofficially for years.
It's the only game I have ever downloaded and cracked from torrents. I only did it then because I had given away my copy to a friend (which he summarily misplaced) and buying another used copy from amazon/ebay was $400+ USD. Since it is virtually abandonware at this point, I don't feel TOO guilty about doing it either :P.
Post edited December 17, 2009 by Krypsyn
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Daedolon: I never had the chance to play SubSpace like it was supposed to, but the little I got ty try, I loved the idea. I'm not sure if it was just the maps I tried, but they all were open space with no interesting cave structures to create interesting camping and gunfight situations. I also felt the game was very unforgiving to a newcomer as I got my ass handed to me more than once, and I do know my Wings and variants.

To be fair, there are zones in SS that stay true to certain elements of the old game. The maps are smaller, the flag bases are less organic, but you can get some of the old feel from time to time.
I never liked open space. The hardcore duelers and flag runners loved it because they'd spent most of their time honing twitch combat skills and they hated being surprised. I like cat & mouse games so I played in the tunnels. Apart from Chaos Zone it was sort of a "never the twain shall meet" arrangement, loads of people playing very different games in the same arena. A lot of people were very focused on score. I never had the chops for that so I went for theatrics. Mine traps, tunnel hunts. It's a shame you never got to see much of the sort of terrain you like, because at one time there was quite a lot of it.
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Daedolon: Anarchy Online, aside from Ultima Online, was the most interesting MMO I have had the chance to play. I'm a sucker for properly done Cyberpunk so the setting worked for me. I normally hate MMOs for the grinding (thus Ultima Online), but Anarchy Online seemed to do it in a very progressive way. Although the missions were almost all about killing NPCs, it never became a chore.
I just dropped all the MMO business for the lack of time and money (which seemed to disappear for getting CiB copies of old DOS classics).

I went the other route and dropped everything else! Man I love even a bad MMO. Well, not Champions Online bad, but regular bad is totally cool with me.
What first got me about AO was the rural stuff in an otherwise high tech setting. The early screens reminded me of Fallout, and when I arrived in Clan territory it brought on serious Star Wars tears.
There can be a lot of grind in AO. Those instanced missions drove me out of the game for a few years. They made the loot so much better down there you couldn't find people to play with above ground anymore. One thing I forgot to mention is AO has a wonderful aggro system no one else has the sense to copy. Friendly monsters loyal to aggressive ones, which roam around and trigger aggro in the friendly ones if they spot you. I'm also very fond of the wide range of levels within a given zone. It makes any grinding you've opted for much more dangerous and interesting.
I won't grind, though, and you can get along that way. Your friends will outlevel you, but they'll roll alts, and guilds have to level lock in the range of their PvP assets. There's almost always someone to play with. It's sort of maddening how so many modern MMOs copy boring ideas whose time has come and gone and leave the best ideas sitting around all lonely in old forgotten games.
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ovoon: Robin Hood Legend of Sherwood:
Command and Conquer Tiberian Dawn:
Rome: Total War:
Blake Stone:

Duh. Respect your own thread. That's 4 games, 2 are well known and Blake Stone is... well... average. I prefer Doom anytime. I only finished Blake Stone because I have a compulsive disorder : I must finish everything I start (book - movie - video game - ...).
For me it would be :
Age of Wonders
You don't know age of Wonders ? Well, let me explain to you.
Imagine Heroes of Might and Magic. Fair game, eh ? Now imagine HoMM with research. Ah ! Sounds nice. Now HoMM with much more tactical combat (hide behing trees to fire your bows and try to get the higher grounds) ? Looks cool ?
Those are not even the main features.
The main feature of the game is the strategic map : largely modifiable. You can rise the level of water, froze huge chunks to slow the opponents down, create forest for your elves (did I mention that armies with elves are invisible in Forest ?), destroy enemy strongholds, mills, mines or mana sources - but beware or angering the Gods. Fly above the mountains with your flying troops, or just walk through if you have dwarves. You cannot rush directly to the enemy capital because once you are in this territory, he WILL wreck your army with "spells", so you want to prefer a quick grab to a huge attack. But will you attack through the mountain, going slowly but surprising him ? Land from the water, but being exposed to have your boats sunk with your troops inside ? Dig (literally) your way through the underground ? Or go the main route through the forest, hoping he hid nothing there ? So much strategy, decent IA, this is definitly one of the best game around.
Vampire : BloodLines
More well known here I believe. Well, too bad the release was so screwed up (bankrupcy of Troika I think)
Europa Universalis 3 + expansions + mods
No one I showed this game to (a lot of people) remained unimpressed.
Silent Storm!
This is a great turn based strategy game, think X-Com but in World War II. It has 6 different classes (e.g. grenadier, medic), tons of weapons, and plenty of nazis to shoot.
I found just recently found it again while cleaning out my garage but it won't run on a GTX295, much to my chagrin. If GoG could get Silent Storm Gold and make it compatible with modern video cards I would be the first to buy it!
I also remembered one more: Shadowman. That game was awesome. Brilliant atmosphere, sometimes crappy platforming.
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ovoon: Robin Hood Legend of Sherwood:
Command and Conquer Tiberian Dawn:
Rome: Total War:
Blake Stone:
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Narwhal: Duh. Respect your own thread. That's 4 games, 2 are well known and Blake Stone is... well... average. I prefer Doom anytime. I only finished Blake Stone because I have a compulsive disorder : I must finish everything I start (book - movie - video game - ...).
For me it would be :

Yea I know, I had to go and then I thought immediately about Blake so I added it , posted and left, forgetting to add a number. And who cares if you prefer DOOM? its a matter of opinion.
1. Age of Wonders (I thought it was better than Disciples and HOMM)
2. Wizards & Warriors
3. Nox
Post edited December 17, 2009 by alanc
hidden and dangerous1- Stealth action tactical squad fps in ww2 Europe behind the lines. Very tense and exciting missions. It's very hard though, and you and to plan things out carefully.
hidden and dangerous 2- Same as the first. Missions are harder and more complicated but stealth is somewhat easier to use.
Hammer and sickle- tactical rpg. set during the after math of ww2 but at the early days of the cold war. Russian spy infiltrating the Allies side of Germany to stop a plot of ww3. Fun and challenging. Kind of like falout
Post edited December 17, 2009 by StealthKnight
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StealthKnight: hidden and dangerous1- Stealth action tactical squad fps in ww2 Europe behind the lines. Very tense and exciting missions. It's very hard though, and you and to plan things out carefully.
hidden and dangerous 2- Same as the first. Missions are harder and more complicated but stealth is somewhat easier to use.
Hammer and sickle- tactical rpg. set during the after math of ww2 but at the early days of the cold war. Russian spy infiltrating the Allies side of Germany to stop a plot of ww3. Fun and challenging. Kind of like falout
Heh my dad found Hidden and Dangerous 2 at Gamestop recently for a dollar. We assumed the worst and when I played it I thought it was really cool.
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StealthKnight: hidden and dangerous1- Stealth action tactical squad fps in ww2 Europe behind the lines. Very tense and exciting missions. It's very hard though, and you and to plan things out carefully.
hidden and dangerous 2- Same as the first. Missions are harder and more complicated but stealth is somewhat easier to use.
Hammer and sickle- tactical rpg. set during the after math of ww2 but at the early days of the cold war. Russian spy infiltrating the Allies side of Germany to stop a plot of ww3. Fun and challenging. Kind of like falout
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ovoon: Heh my dad found Hidden and Dangerous 2 at Gamestop recently for a dollar. We assumed the worst and when I played it I thought it was really cool.

Wasn't that game released as legal freeware a couple years ago?
I know the original Hidden & Dangerous is freeware now, but I'm not sure about the sequel.
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Crassmaster: I know the original Hidden & Dangerous is freeware now, but I'm not sure about the sequel.

the sequel was not released as freeware. It has an expansion pack too. I lost the third disk to H&D2 so I can't play it.
Jericho - actually fun and funny to play. The squad system isn't bad at all. Seeing the bad reviews it gets, definitely underrated.
Scrapland - again, funny and enjoyable to play. The gameplay gets a bit repetitive, but it's visually stunning and I love its Matrix-esque soundtrack.
Outcast - great story, great graphics, great gameplay, great music...this game deserves to be more famous and if The Longest Journey and Deus Ex are readily available to buy these days, so should this be.
I'm giving this thread a bump by listing 3 games which comply with the tread AND are available on GOG, originally for $5.99 (and now even cheaper).
So, you may consider it my personal "Hidden gems of the week". ;-)
Conquest of the New World - it's a game in which you have to colonize the New World, building a large colony and, in the end, achieving independence from your homeland. It has a great gameplay with some excellent mechanics, but it's somewhat difficult to get into and was overshadowed by Colonization.
Die by the Sword - this game is *quite hard* to get into (the controls can be a nightmare when you play it for the first couple of times, and a clumsy camera control doesn't help much), but is one of the best melee-fighting action games IMO. If you get through the initial phase and grab a hold on the controls, it's absolutely rewarding.
(I'm quite sure Lowyhong will agree :-).)
Capitalism Plus - a business sim of astounding complexity, it is one of the best games for those people who like to get lost in graphs and numbers. It had somewhat pale reviews due to it being aimed at a restricted number of people and for not adding much to the original game, but it's quite rewarding.
I definitely agree that Vampire: The Masquerade and Call of Cthulu were good games that didn't get enough press and coverage. Too bad about Cthulu being so hard, I was never able to finish it completely. There weren't even cheats available for it to help out.
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Wraith: Snatcher - Excellent Cyberpunk adventure game released in the US for Sega CD. While it has a cult following in the US, it never really received wide spread success.
Call of Cthulhu - Dark Corners of the Earth - Awesome game based on the Lovecraft Mythos. The only real downside of it is the extremely high difficulty curve early on due to you having to escape the townspeople, but the storyline is great, and holds you till the very end.
Vampire: The Masquerade - Bloodlines - Extremely fun game based on the Pen and Paper game. The fan patches have greatly improved upon the initial game, and has two of the creepiest parts of any game.
RUNNER UP!
Shadowrun for Sega and SNES. We need a real, next gen version RPG/Adventure. Preferably an MMO.