Hesusio: Beyond Good and Evil. The premise was quite interesting, and if done better, it could've been a fantastic game. Unfortunately, the story moves way too fast to make sense and some moments are just plain retarded. The core gameplay and the basic premise of the story also outright contradict each other, so that's not exactly a point in its favour, either. All in all, I just don't see why this game gets even half the praise that it does.
GTAIV. Compared to San Andreas, this game was just backwards in every way (except for the fancier graphics, naturally). Less vehicles (both number of individual vehicles and different "types"), smaller world, less variety within the world, Fuck all side quests that are actually worth doing and the one great scabby pustule on the otherwise pretty great fact of San Andreas, that is the dating, was not only kept, but also greatly expanded to the point where you can't spend five minutes dicking around without being told that I have to take my cousin to dinner or my girlfriend bowling. Because in all the previous GTA games, I always found myself thinking that while it's certainly fun to steal cars and run over old ladies for funzies, what this game is really lacking is a bowling minigame or a take-your-cousin-to-dinner simulation.
Oh, and let's not forget the super serious story really didn't work with such a game in the first place. It's a little hard to take the whole stuggling immigrant who's forced to lick the local minor crime lord's boots just to survive premise seriously when I can spend literally infinite time just stealing cars, running down pedestrians, gunning people down by the thousands and goading the police into city-wide manhunts just because I can with no negative consequences whatsoever that actually matter.
Ocarina of Time. There's nothing wrong with the game itself. In fact, it's amazing for its time. However, it's been long surpassed in quality by future Zelda titles, and yet it's still worshiped and sometimes even called "the best video game of all time" to this day. I like nostalgia too, guys, but come on, now you're just being stupid.
Gothic 2. It did dark fantasy before Dragon Age made it cool, and it did it far better. The whole world has a very desperate and somewhat dystopian feel to it, where simply surviving a fight with a wolf or a bandit or whatever is a significant achievement rather than easy XP fodder (at least in the early stages of the game). To me, it's quite a lot darker then simply having everyone be racist in an otherwise generic fantasy world.
1. I sometime say this, This game is overrated because its underrated, "Oh you gotta play this game, its so underrated." you know there is a reason why underrated games are underrated.
2.Am I the only one who somewhat liked the story for what it is, the acting is superb, why can't it have a serious story? Anyway my grips with this game after San Andreas is the removal of countryside, it makes the world feel bigger and more realistic, I find it ludicrous being on an "Island City" surrounded by water, but GTA San Andreas did not have much either, yeah I can customize my vehicles, but it sucks if it gets destroyed and I cannot take it to races.
GTA 4 mabye inferior to San Andreas, but I find it much better than 3 and a little more than Vice City.
3. Leave Ocarina of Time alone it deserves the praise, its a competant game with great soundtrack and athmosphere.
4. Dragon Age is a mix between High and Dark Fantasy imo.