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Congratulations, and now you must also complete your study ;)

I am already working on my dream game. In short: It is a modular open world roleplaying board game (you have not said it must be a computer game *g*). Each player plays one out of (at the moment) 8 characters to fulful his main quest. The World creates itself as you play and you can do as many side quests as you like (you can also co-operate with other players) but you should try to complete your main quest first :)
Congratulations ellynandroid! Can't wait to be accepted as well in graduate school! I'm in, thank you for the giveway mate. If I had the skills etc I'd love to create an open world isometric 2D RPG in the vein of Fallout 1 and 2, Planescape Torment, Arcanum etc, something that really make the player glued to his/her seat and pc screen for hours because it would be just so good. It would be humorous as well and set in futuristic universe, with elements of cyberpunk etc, and the player would have the choice of the gameplay approach, where playing a sneaking ninja or a brutal and bloodthirsty character would affect completely the story. There would be the possibility to have a HQ or a safehouse by cleaning a place of our choice (like in Fallout 2 for example where it is really cool to get a casino in New Reno, with shelves to store your ammo and guns, armors or whatever miscellaneous items. The possibility to have a romance with various PNJ of either sex or race would be cool. There would also be amazing companions you'd care for etc =)
Post edited December 19, 2012 by 441635
Good for you, ellynandroid! :-)

I've always wanted to make a game that simulates animal life. First I'd make a game where you'd control a pack of wolves. It would be interesting. Well, for me at least (I like watching Animal Planet).
I would love to make a psychological RPG. A game where it would feature familiar Rpg features, but you're choices would have a focus on YOURSELF. A game where the ending might make you feel bad no matter which route you take.

Congragulations. I really hope I get to own Stranger's Wrath HD =P
Post edited December 19, 2012 by jodaniel3
Congrats mate :)

Make something awesome you can flog through GOG :P...

Not in the giveaway but good onya....
Post edited December 19, 2012 by nijuu
Congrats!

I'll keep my ideas brief. I've always wanted to build an MMO that marries a free play model and a paid one that contains premium story narrative and engrossing paper and pencil roleplaying.
just curious, but when will you announce the winner?
I have been throwing a few unattainable ideas in my head recentwise; mostly because I don't have much desire to pursue them, because it's not really my kind of area of knowledge.

I did discover the other day that something similar had been done at one point, but apparently it was a completely broken obscure PC game so...

Well, basically, the gist of it is that y'play as a battlefield medic, but it's sort of conducted as a third-person ARPG. Rather than just being like a support class in any other shooter, the 'medic' part is the crucial thing here, ever played/heard of that DS game Trauma Center? Rather than just a 'press x to y' or quicktime event; the player is given a range of medical supplies and it's up to experience and briefings to learn how to best dress wounds, set bones or otherwise prepare soldiers for medivac; most importantly, you can fail.

I'm not so sure how an experience system would work, but typically it'd be less of a risk/reward system, and more of a player-choice-driven type thing; of course there would be rewards, but not always, the point is that you do what you choose to do under pressure, there's little time to consider the consequences.

You're given a .45 for self-defence, maybe you're thrown an M16 in combat, but the point is that you're a medic, therefore not all that good with a gun (I know that's hardly realistic, but...), or perhaps that could be a character creation balance, like intelligence against strength; you can choose to be a really effective medic (gives you more time to operate under fire, you get more supplies etc) or you can make the sacrifice of expertise to perhaps have more health, higher morale or concentration, or being able to move wounded behind the front line.

With the idea of a dedicated battlefield medic who ain't all that good with a gun either way sort of being quite unrealistic, the next point needs to be taken with a pinch of salt, but I kinda wanted to set it in Vietnam; divided between combat situations and spending your downtime earning money in Saigon (or similar), running packages, finding things, operating in the hospital/triage centres etc.

and that's murh idea; it'll never happen, but it's an idea that's stuck with me.
in for the giveaway!

pitch for that dream game you'd love to make if you had the time, skills and patience. :

It would be an RPG of epic size Based on Brandon Sanderson's Mistborn series, and include The Alloy of Law + any additional books that may transpire. As canonical as possible. You could play as any of the characters featured in the books (evil op characters as well) and would encompass the entire series, or play as a non-human character. All wars, magic battles, and locations and all spells would be included.
if i had the skills i could convince Brandon Sanderson to write quests and expand the world and get the content into my Epic game even before its published.

if that idea was a pass, same pitch based on
Robert Jordan's The Wheel of Time series also as canonical as possible. You could play as any of the characters featured in the books (evil op characters as well) and would encompass the entire series. All wars, magic battles, and include all angreal and sa'angreal and ter'angreals, and all spells would be included.

if book 8 was your favorite you could start there for example.
for myself id want to start to play at the "Tower of Genji" since it took so long to show up in the books and that was one of the parts that held my interest for so long.

thanks for hosting a giveaway!
+1

CONGRATS on getting accepted!!!
make sure to study! ^_^
Post edited December 26, 2012 by ErekoseDM
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SimonG: My dream game would be a tactical shooter like JA 2 where you could pick missions around the globe and influence long term politics and development, etc.
That would be freaking awesome to say the least.

Congratulations to the OP!

Not entering but one of my dream games would be a very interactive science-fiction RPG with advanced AI. Think of Dragon Age, Ultima 7 and Mass Effect but larger and great AI capabilities. Strong focus on long term changes in society(ies) that dynamically change the game.
Post edited December 19, 2012 by Nirth
Congrats for your acceptance! ;)

Not entering, but thanks and +1.
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jodaniel3: just curious, but when will you announce the winner?
OOPS.

Sorry, a bit over excited when I created it I think! I reckon the 26th would be a good date. That falls on Christmas for most of the Northern Hemisphere folk, so it's appropriate enough!
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Piranjade: I would like to make a remake of Ultima Underworld 1 with modern graphics and an updated design.

It could be a gem of a "modern" game if there was a remake.
If you haven't tried it already, you would probably like Arx Fatalis.

It is a spiritual successor to The Stygian Abyss and as unlicensed sequel, the game retains the feel of the Looking Glass classics superbly.
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ellynandroid: I'm going to do psychology. :) At the moment I have this huge passion for becoming a research psychologist, but we'll see!
Congratulations and good luck!
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ErekoseDM: id do basically the same thing but based on Brandon Sanderson's Mistborn series, and include The Alloy of Law + any additional books that may transpire.
Ever since I read that series I have needed a game with that freakin' magic system. Oh my god Sanderson is good at magic systems.
Congratulations man!

As for my idea, I'll just list two because they're completely different but both things that I woudl love.

I would love to see an RPG with a dark, adult espionage story filled with intrigue set in the Star Wars universe from the Imperial side (think the Imperial Agent storyline from TOR) but rather than mind numbing MMO gameplay I'd like to see it paired with a combat engine along the lines of Silent Storm or Jagged Alliance 2, or Temple of Elemental Evil. All three of those games have some of the best "squad" turn based gameplay I've seen and if they coudl be combined with a killer storyline I would jump at the chance. That paired with a fresh look at Star Wars that steers clear of the cliches (and Mary Sueish characters) could be amazing I think.