I got fed up trying to get old games run ok on modern OS when so many older games try to install some god-awful old versions of Quicktime, Intel Indeo or whatever obsolete media decoder, and you can't be sure if it is safe to let the game to try to install them on e.g. Windows 7, and whether it would work anyway. Why couldn't games simply use MPEG-1 to begin with? Sure it looks grainy, but it is not like the FMW in old games was so great anyway.
I now rather opt for buying the game from GOG, or failing that, play it on a WinXP or even Win98SE installation. Sometimes I may try to get an old game to run on Win7, at least if it isn't related to those obsolete media format problems.
Then again, I am unsure if the FMV matters that much. I was happily playing Wheel of Time (FPS) on Win7 without even realizing it was skipping all the FMV parts (intros, between levels etc.). I installed the latest Quicktime and sure enough the game now shows the FMV, but like one frame per three seconds, ie. as a slideshow, skipping most of the frames. If I run those quicktime files from the Quicktime app itself, they play fine.
Apple, GFY with your non-working Quicktimes and proprietary IPads and whatever. I sure am happy I went to buy an ASUS Transformer TF101 Android tablet (with the neat detachable keyboard) for my girlfriend, instead of the IPad2 that I was this close to buying.
(Then again, Intel can go to hell as well with their obsolete Intel Indeo.)
Sure I could play WoT without the FMV, but I want the full experience. Now it feels too much like playing some shitty pirated CD-rip. So I guess I will play it on XP or 98SE instead. Or then play the FMW separately from Quicktime app in Win7 whenever I complete a level. :)
Post edited January 05, 2012 by timppu