Posted December 12, 2012
i just got done playing the demo to Dungeon Siege III, and lo and behold i notice something, they did away with potions. now instead you can refill your life at save points, and the enemy's drop little green bulbs that refill your life a little.
so in order to progress through the game, you either have to make it all the way to the next save without dying able only to refill when an enemy happens to drop a little life your way, or you have to back track to the last save point and refill your life there before going once more into the breach and retracking all your steps.
would you say this is the future of diablo clones? and is that a good thing?
i think it is a horrible idea, i loved being able to just hit 1 and instantly be back up where i want to be in life points and mana points!
so in order to progress through the game, you either have to make it all the way to the next save without dying able only to refill when an enemy happens to drop a little life your way, or you have to back track to the last save point and refill your life there before going once more into the breach and retracking all your steps.
would you say this is the future of diablo clones? and is that a good thing?
i think it is a horrible idea, i loved being able to just hit 1 and instantly be back up where i want to be in life points and mana points!