Navagon: If it still exists, why wouldn't they be? For GOG to sell the games here would require EA's cooperation. If EA aren't up for cooperating then we'll know that because their games will continue to be absent from GOG. Of course, it wouldn't be the first time that the source code was lost.
Well, let's remember it's EA we're talking about here, so my bet would go for a limited distribution license. Sourcecode would be great, but i've noticed companies tend to value that more than anything [Atari still withholds Blood's source].
Too bad source code does not end up in the extras, as it would give new life to some games. Jagged Alliance 2 was released with it's sourcecode on the Gold edition. And the v1.13 mod which was based on it, made me play that game again, and i'm still playing it today, sometimes with friends, thanks to the added multiplayer.
On the other hand, some great GOG games, like Duke Nukem, whose source came out, could use a revamped multiplayer. If GOG is giving new life to the games, why not resurrect it's MP?:)
Navagon: I'd imagine that it was mostly through stripping out the DRM, as it was that which caused most of the problems. They don't tell us specifically what they've done to make the titles work. It's just sometimes rather more obvious than others. Including the two examples given.
Oh, i see, I didn't thing about the copy protection before. When i first heard of GOG being DRM free, i thought that they've contacted the respective authors of games for a "clean" exe and such. Though Your assumption is valid, I wonder if GOG strips the games by themselves.
Navagon: Mods often continue to work with games. Even when the game is running on a completely different OS than was previously supported by the game. But yes, some mods might cease to function/be made obsolete. Especially those you describe used to get the retail version running. But mods that offer improved models and the like should still work.
Well, mostly so, unless the changes in the code render the mods incompatible, i think GOG had this problem somewhere before, not sure if it wasn't JA2, but i'd have to research that.
As of the completely different OS's, Well, *nix/mac support is yet to come. GOG still is Windows only, and even though every edition has a lot of chances, usually some standards remain, like DirectX, which is backwards compatible, and most games that use DX in the correct way, will have no problem running on modern ones.
For example, if the only thing that needs to be dome is stripping DRMs from a game, that would not really make mods unplayable, but if the game by itself is incompatible with modern systems, because it relies on more or less ancient designs, or long forgotten functions [System Shock 2, Dungeon Keeper] then the changes to the code may inflict mods unplayable. I was thinking about gameplay enhancing mods, upgraded/tweaked AI, fixed bugs that were not done right in the last official patch, etc.
Hm, maybe it was the GOGs Fallouts that didn't like the unofficial patches? I should have payed more attention to that thread some years ago..
Anyhow, all we can do is wait and see, and perhaps not get overexcited with the "Expect" part, and think more of the "Unexcelled", then we shouldn't be disappointed in any way.;)