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You ever Wondered what to do on this weekend ? Well if the newest additions from EA aren't your favourites, fret no more!
We're having a sale on The Age of Wonders series! If you don’t have it yet you’ll have to check out “One of the BEST Turn-Based Strategy games EVER!!!” according to one of our users reviews. You’ll have to control one of 15 different races each with their own units, economy, and tactics. Now we’re having a flat 50% off promo for all of the games of the saga ending on Monday, June 6 at 11:59 p.m. EDT, so grab ’em while they're all half price!
Oh.. ;)
The third title is the only i didn't get [win, thanks, akwater!:) <3], but i've already spent all my money on EA, and i've got to keep the rest for some Silencing.;>
Well, the only one I didn't have (at least digitally) was the original. So now it looks like I'll be able to complete my digital collection of this series.
Okay, promo. Thanks GOG!

So I need to ask, did anyone else just get an email from GOG advertising the next three games from EA? Just wondering, because I though they said it was a surpise.
Already got all of these 3 for 60% off a while ago

however it's a nice promo, especially that you dont have to buy all of them to take advantage of the 50% off offer
I like the first one so I might grab Shadow Magic. I will probably skip 2 since I don't think I'll get around to all three.
Fine! Take my money!
Thanks for having so many great games GOG, and for another really good promo.
You're #1
You're #1
Already bought the pack. Anticipating for the next promo.
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cp96alumni: Okay, promo. Thanks GOG!

So I need to ask, did anyone else just get an email from GOG advertising the next three games from EA? Just wondering, because I though they said it was a surpise.
Nope, they have it on the main page as well, sans links to the game pages though.
I'm sorely tempted to get this. But I've got a full plate already.

Games for the game pile?

Edit: GAMES FOR THE GAME PILE
Post edited June 03, 2011 by Taleroth
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aymerict: I have never played these games, is it similar to Heroes of Might & Magic?
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Magnitus: It's closer to Master of Magic.

If you don't know that game, think of Heroes of Might & Magic with looser army management (not need of a heroe to lead your armies), no numbered stacks of units (each unit is individual and while they can be in the same army, you can't combine them in a stack), arguably more involved tactical combat, a greater emphasis on magic and in the case of the later games, more involved city development, some research and the ability to build new cities (which is not balanced as the AI doesn't build new cities).

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Aningan: Which one would be the best ?
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Magnitus: Depends who you ask.

It's a contest between the original and Shadow Magic.

The Wizard's Throne is not a contender, because while it's a great game, Shadow Magic feels like a successful expansion of that game (extremely similar, but with expanded play mechanics).

The original feels more like an hybrid between Master of Magic and Heroes of Might and Magic while Shadow Magic tends more toward Master of Magic in similarities.
Magnitus has done a good quick summary of the differences. Allow me to go into further detail re the differences between Age of Wonders 1 and Age of Wonders Shadow Magic.

The first one allows you a great deal more control over your character's development. Every time you gain a level, you can choose to put those points into stat increases or pick from a large number of appropriate abilities. And when you're starting out, you can choose to give your wizard (your avatar) any number of abilities from an even larger set - you can make a good character who has the evil power Dominate, for example. Further, you can mix and match your magic a bit more - that is, you can choose spells from a number of elemental areas. Spells can essentially be cast from anywhere to anywhere else, including on the overland map - and if you lose your wizard/avatar, you loose the game. Cities tend to be slightly simpler to manage.

Shadow magic changes a lot of this. Your wizard can't die, though "killing" him sends him back to the nearest wizard's tower. He also doesn't gain experience, but can gain new abilities through research. Heroes (and units) continue to gain experience, but instead of picking what abilities/stats you want, you get a choice of 2 options at each upgrade. Cities are more complicated, and graphics are significantly sharper - though, to be fair, Age of Wonders 1 is quite playable. Another big change involves "domain". In Age of Wonders 1, you could cast a spell pretty much anywhere. In Shadow magic, your wizard generates a bubble of "domain", which is where you can cast spells. It can be expanded if your wizard stays in a wizard's tower, and all your heroes contain a small bubble of domain as well - but what this effectively means is that much of the rest of the map can't be casted on.

Personally I prefer Age of Wonders 1, but Age of Wonders Shadow magic is good too - just different. Both are very good games, bottom line.
I'm in. (bought)
I've been curious about these games. I'll bite.
Post edited June 04, 2011 by Malfsyde
I have them all already. So you're not getting my money this time, GOG! :P
awww already got them all.
Post edited June 04, 2011 by kristian777