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Color me curious.

The title part (at 0:37 - 0:48) reminded me a lot of the credits from the G. Ritchie's Sherlock Holmes movies - anyone else felt the same?
Lol at gunning down the labrats
so.... really dumb question here...

Does mean the game name will NOT be "Project Fedora" or did I miss something?
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hucklebarry: so.... really dumb question here...

Does mean the game name will NOT be "Project Fedora" or did I miss something?
Yes, Project Fedora was the code name of the project not the game name.
"Project Fedora" was just codename for project not title of game.
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hucklebarry: so.... really dumb question here...

Does mean the game name will NOT be "Project Fedora" or did I miss something?
Yeah, it's the same things as with "Double Fine Adventure" / "Broken Age".
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MoP: Yeah, it's the same things as with "Double Fine Adventure" / "Broken Age".
Or Project Eternity, now that makes me wonder what it'll end up being called
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DaCostaBR: I'm more curious now about what they'll do next. Are they going to use the profits from this game to fund another one? Or are they going the way of other companies and keep going back to Kickstarter for each new project?
It's a little early to say that companies went to Kickstarter "for each new project". DF and inXile went back before their first project was finished (and any profits even possible) but I don't think you can extrapolate a trend from that even for these particular companies, let alone the rest of them. It's likely that this trend will remain as long as there aren't enough profits to sustain the companies.

Though frankly I think that most companies will continue to use Kickstarter. It's a great way to get fans involved, get them paying sums that other people won't (and do it up front), get them to offer feedback, etc. It's a great way for an artist to make a real connection with fans. The fans benefit too because they can get exclusives that way. While there are other ways to do all this, Kickstarter does it well so it's obviously attractive for that.

It remains to be seen whether Big Finish Games will make a decent profit and it's hard for me to guess what their future plan is. I imagine that if they make a nice chunk of cash from this they'll try for a sequel.
Well I assume that they don't want to shut down their studio and send out all their employees to go find another job. So I'd say it's a good chance they'll make a sequel.
IMHO, one of the nice caveats of kickstarter is they don't have to wait to see if this first game is a success. They already know it was. As a fan, I doubt I could get behind a second kickstarter from the same company if the first still isn't released. We are a good bit behind schedule here, so asking for more money wouldn't go over great. Once the first game is "out the door" then I could see them using the service for a second. I imagine a successful KS launch would only help fuel more confidence in a future title.
If they can make the 3D engine feel smooth and easy to use, they're already halfway there. The FMV bits were always going to be corny and over the top and that's why I loved the first games. The moment you try to be too professional, is the moment you lose the B movie feel and just lose a large part of the charm.
Nice teaser, looking forward to this so much.
Latest update sets the deadline for pre-ordering the anticipated new Tex Murphy adventure "Tesla Effect" to Jul. 31.


EDIT: Adding link
http://www.kickstarter.com/projects/texmurphy/tex-murphy-project-fedora/posts/550023?ref=email&show_token=7b8d1eeccaef5996
Post edited July 25, 2013 by HypersomniacLive
New trailer:
http://www.youtube.com/watch?v=HBbzzUBiUEg
The music in the end credits of the trailer is awesome :). And look like a promising sequel to the originals. I think I'll get it when it comes down in price a bit.