soulgrindr: It seems like the terminator being able to highlight enemies would be a huge advantage tho.
Its basically wallhacking but its allowed in this game. Everyone has the option to be a terminator and with multiplayer matches 4 players max if anyones seriously opposed to the terminator I'm sure everyone could agree to not use it for a match.
Red_Avatar: One note though: last time I tested this, both Future Shock and Skynet tend to be rather unstable in DOSBox because of how the game was coded. The new versions of DOSBox have reduced the amount of crashes but there's still quite a few last time I played. Can the guys who played multi player comment on that?
Its got a few quicks but it was running as good as I can remember it running back when I used to play it. Basically Alt tabbing just didn't work, it would completely mess the game up. Going fullscreen also messes the colours up so you have to play windowed. It has a 320x280 resolution and then a 640x480 but the better resolution seemed to cause lag so I stuck with the lower. I'm not sure if you increased the cycles in dosbox if that would sort that problem out or not though.
Its certainly not as polished as todays multiplayer games but its still very fun to play.