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SimonG: On a side note, anybody here played the game? How is it? I liked the looks of it, not being a "hardcore" adventurer.
I've played the entire first episode so far. It's not even a point and click game. It's just a long QTE, with multiple choice questions inbetween that you can't actually fail (if you pick the wrong answer the game just chooses the right one for you anyway).

If you love Jurassic Park you'll possibly enjoy it, mostly for the music, but that's literally the only positive thing I can say about it. I doubt it'll improve as the episodes go on.
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Fred_DM: the other reason is fanboyism and bias. some people will rate a game low simply because they don't like it, because they're playing a competitor's game or because they dislike something about the publisher in question. this can drag down the score average and put off potential buyers. developers see themselves forced to post positive reviews to balance overly negative ones.
But what you are not understanding is that it is not there place to do that... it is the fans of the game's. Even then, you can replace a few words in your statement & it would still be absolutely true... shall we?

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Fred_DM: the other reason is fanboyism and bias. some people will rate a game high simply because they like it, because they played a competitor's inferior game or because they like something about the publisher in question. this can bring up the score average and bring in potential buyers. Smart fans see themselves forced to post negative reviews to balance overly positive ones.
See? It is not like the haters of a game are the only ones who affect its score more than it needs to be. That & the fact that they posted those four reviews before there were even any other real ratings (besides one).

That being said... as I stated previously...I hate Telltale as a company with a burning passion. However, I will praise Wallace & Gromit's Grand Adventures to anybody who will listen. Do I feel that it is a 10/10 game? No...8/10... yes. What does this tell you? That even though you can hate a company, you can still respect some of the products they make.
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PoSSeSSeDCoW: The developers of product A are a subset of the end users of product A.
1. They're using it to make money and put something in portfolios rather than as a source of entertainment.
2. The interviews with various developers indicate that after the release very few play their own work. Even if it's highly randomized as opposed to on rails interactive movie we have here.
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PoSSeSSeDCoW: I'm not referring to "they" as the company, but "they" as the employees of said company.
I'm not understanding your point.... it was four different people from my understanding.
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PoSSeSSeDCoW: I don't think it's despicable at all. They don't seem to have left more than one review and they are, in fact, a user of their product. Is it unethical for their family members, who have played the game, to rate the game as well? How about anyone who knows them? Their 10 score is far more legitimate than morons like ChickenHero who will rate a product a 0 to "punish" the companies and haven't played the games. It's far more despicable when people who haven't played a game rate a game a zero because of some perceived slight against them, be it DRM, cosmetic DLC, or the game is just "too" popular.

These people get touted on gog as if they're doing something constructive, when in reality they're showing how many childish gamers are.
It is despicable, not that they would reviwew a product in which they have a stake in, but that they do it without properly disclosing their stake. Their actions do nothing but contribute to the general permissiveness and promiscuity regarding the fudgery bewteen roles/entities that flood society at large, and while here we are talking about nickle and dime implications i'm sure i don't have to tell you about the reach of the implications of the same non-disclosure principle taken to other areas of our lives.

In regards to stances like the one outlined by ChickenHero, from where i stand it's basically joining these 'legitimate reviwers of their own products' in their own cesspool. Some will undoubetly do it because they preceive it as the only way they have to counterbalance the industry's institutionalized cheating. Still, nothing to toot about or be proud of.

Edit: Typo's.
Post edited November 19, 2011 by Namur
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PoSSeSSeDCoW: The idea is that bias, positive or negative, will be alleviated by a large number of reviews by people.
No, the idea is that one's integrity would lead them to disclose things about them that might have biased them in their review. "Disclaimer: I worked on the game." That's all it would have taken. For an offbeat game there may not be a large number of reviews and the lack of said integrity not only may unduly influence the reader but actually does massively inflate (or deflate) the score.

If you don't like what Chickenhero did how the hell can you defend what they did? They're the same thing.

I didn't say they weren't a subset of users of the product, I said they weren't representative of those users. There's a difference between the people who worked on the game and those who simply played it. Yes, it's possible for developers to get put on the rose colored glasses when viewing the results of their labor and it's fucking ridiculous to maintain that something that obvious is worth debating.

EDIT: But in the end it's about integrity. The three who did not directly disclose their relationship the game had none. The one that did had much more.
Post edited November 19, 2011 by orcishgamer
Telltale is still one of my most revered companies. I hope their rep don't suffer too much as a result of some employees.

What I don't get is if you're rating your own product, why not pick a 9/10 instead of a 10/10. It's alot more believable.
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cw8: Telltale is still one of my most revered companies. I hope their rep don't suffer too much as a result of some employees.

What I don't get is if you're rating your own product, why not pick a 9/10 instead of a 10/10. It's alot more believable.
they were scared that their reviews will be the only ones to carry a 10/10 honestly though at the current price id rate it 3/10 probably 5 for good graphics but if they sold it for 5$ maybe its worth buying , seriously though if you want to remember the horrible times playing Fahrenheit get this game , you wont feel anything different.
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liquidsnakehpks: they were scared that their reviews will be the only ones to carry a 10/10 honestly though at the current price id rate it 3/10 probably 5 for good graphics but if they sold it for 5$ maybe its worth buying , seriously though if you want to remember the horrible times playing Fahrenheit get this game , you wont feel anything different.
Their Sam and Max series and TOMI were pretty good though so were the hardcopy dvd orders that they do, also they put up great sales once a while. I got Back to the Future too and thought it was good. I only liked the first movie of Jurassic Park after that I'm not really interested in it so I guess I'm skipping Telltale's Jurassic Park. Though I will most definitely buy the next S&M and Monkey Island iterations from them.
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liquidsnakehpks: they were scared that their reviews will be the only ones to carry a 10/10 honestly though at the current price id rate it 3/10 probably 5 for good graphics but if they sold it for 5$ maybe its worth buying , seriously though if you want to remember the horrible times playing Fahrenheit get this game , you wont feel anything different.
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cw8: Their Sam and Max series and TOMI were pretty good though so were the hardcopy dvd orders that they do, also they put up great sales once a while. I got Back to the Future too and thought it was good. I only liked the first movie of Jurassic Park after that I'm not really interested in it so I guess I'm skipping Telltale's Jurassic Park. Though I will most definitely buy the next S&M and Monkey Island iterations from them.
yep both their previous games were awesome :) their sudden change from awesome "no death" fun adventure game to "die every frame" gorefest was a bad idea :X hope they start working on the other lucasarts series like loom etc
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romulus16: Actually even tried playing Uncharted 3?
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orcishgamer: No, that's why I'm asking, because I've heard the same criticisms of Uncharted 3, move off the scripted path and inexplicably collapse dead on the ground. If that's different that would seem to be a similar method of gameplay even though one doesn't have a big button flash up in your face.
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SimonG: On a side note, anybody here played the game? How is it? I liked the looks of it, not being a "hardcore" adventurer.

After looking in the article on the op, it looks like gamespot is pissed because they didn't get an early copy. Maybe gamespot wouldn't have released this article, if they would have gotten an early release of the game...
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orcishgamer: No one got review copies, that's why there were no professional reviews on launch.
"inexplicably collapse dead on the ground" Usually that's from falling of something too high or etc... The game uses a controlled environment for its action set pieces but even then it still allows you full control of Drake (Mostly) ...

'If that's different that would seem to be a similar method of gameplay even though one doesn't have a big button flash up in your face. " May as well call all scripted events in gaming QTE"s then including Crash Bandicoot's boulder dashes (Which is the best thing to compare some of the scenes in this game too) rather than in Super Meat Boy if you jump a little too high in boss fights you die too etc etc
Post edited November 20, 2011 by romulus16
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liquidsnakehpks: yep both their previous games were awesome :) their sudden change from awesome "no death" fun adventure game to "die every frame" gorefest was a bad idea :X hope they start working on the other lucasarts series like loom etc
They expanded alittle too fast after the 3rd season of S&M imo. All the sudden they announced BTTF, Jurassic Park and an onslaught of other movie/TV franchises in a short period of time. Maybe they should take it slowly and concentrate on the franchises that made them great. Hell I'd be more appreciative if they did a Day of the Tentacle remake.
If they were rich enough they could just buy some good review scores a la Modern Warfare 3, amirite? LOL!

Just look at the press reviews vs. player reviews on metascore regarding that game.
Yeah Modern Warfare 3 is terrible it only gets high scores because they pay for the reviews everyone who played it themselves thinks it's a shit game and will never play it again. That's why there are only 25 people playing the game online and its so boring.
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Dandarez: Yeah Modern Warfare 3 is terrible it only gets high scores because they pay for the reviews everyone who played it themselves thinks it's a shit game and will never play it again. That's why there are only 25 people playing the game online and its so boring.
you might want to get the facts right though
http://store.steampowered.com/stats/