Leroux: noone has claimed that men are not subject to gender-based discrimination
Obviously. No one is going to make a post saying "men are not subject to gender-based discrimination". It's all about subcontext.
Leroux: The fact that sexism, just like racism, works both ways doesn't disqualify the terms sexism or racism in the least.
It's sad when ad absurdum fails.
I have nothing of value to add aside from the single intuition that classifying such trivial nonsense as discriminatory or sexist is absurd. Stories exist within certain conventions and I'd be willing to bet that it would be hard if not impossible to create a story (much less a game) that no person would find bigoted / racist / sexist / etc. if they truly tried and used such amazing criteria as people do in this thread. Does this mean that Link saving Zelda is an anachnonistic relic of times before equal rights were respected as they are today, in our wonderful, uniform societies ? Is Diablo a satanic game ? Is it racist to have black zombies in a game ?
Do not attempt to answer the above questions before considering this: what if there are no answers, because the questions themselves are improperly asked and only appear to make sense while, in reality, they don't ? To tell stories we use archetypes, conventions, figures of speech. They can be interpreted in a multitude of ways and "as discrimination" is by far one of the silliest ones. Just because you have princesses to be saved, it doesn't necessarily mean that it's a statement about women, their place within our world, nothing of this sort. Black cats and four-leafed clovers convey messages in a similar way and you can continue to argue that I'm pointing out even more bigotry and it doesn't discredit the previous examples... except that it does, for I can keep enumerating the metaphors and connections commonly used until no stories at all are possible and if you don't stop me - soon everything will be intolerant, wrong and discriminatory. Language will cease to function, for crying out loud.
Some closing thoughts:
1. "Being a woman" is a goddamn construct. If we're dealing with a story or a game, it literally is a matter of few lines of text or code.
2. Every world has its own conditions, social mores, rules on what is "normal" and what is not. We can't project our own on the story more that vice versa and we have to adjust for the differences if we are to compare them in any way.
3. You can create a world where gender is pretty much a randomly assigned attribute of no practical consequence. I've been a Game Master of such a world myself and still think that it's no necessarily "the way to go".
4. If you DO decide to differentiate between genders... it's almost inevitable that someone will come along and claim that the world is sexist.
5. You know what ? Screw that. I like my bigoted little games, my bigoted little characters and my unrealistic depictions of hyperdrives, Mutalisks, Predators, demons, cleavaged armor, potions which cure broken ribs, anti-gravitic bras, badass one-liners and suicidal courage. I like them because I don't treat them as philosophical treatises on reality but wonderous what-ifs that satiate my imagination. I will protest if a world is build upon internal contradictions, I will not if it contradicts my silly preconceptions on what our world is like. I WANT it to be different.
6. If anything - stripperific games lend themselves to
better cosplay.