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Sorry if this seems like a waste of space but I was wondering if we'll be seeing System Shock 1 and/ or 2 any time soon or at all.
Many want it but GOG doesn't have an agreement with the publisher yet.
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ddmuse: Many want it but nobody has an agreement with the publisher yet.
Fixed. It's much bigger than GOG. System Shock is incredibly popular, but nobody can sell it, not just GOG. The situation has been rather worrisome.

In other words, I would recommend being very patient. GOG, as well as others, no doubt Steam, are well aware that people want it. In fact, the first one to get it will probably make a hefty sum in the first day. There's no lack of asking, so I'd think the ball should be considered out of our court. It seems much more a burden between distributors like GOG and the rights-owners, so all we can really do is wait while it continues to be in limbo for typical unprofitable bureaucratic reasons that you and I will never quite understand.
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LordKuruku: In other words, I would recommend being very patient. GOG, as well as others, no doubt Steam, are well aware that people want it. In fact, the first one to get it will probably make a hefty sum in the first day.
Honestly I don't think so... no matter how popular System Shock 1 or 2 might be, their "sales potential" is, in my opinion, most probably ridiculous compared to a Portal 2, a CoD, or any other recent AAA games not to mention that the game will be a lot more hassle to support than a modern game.

Also, unlike GoG, Steam only sell games they don't tweak them to work on modern system, so they probably have no interest in selling them, at least not until somebody else manage to make them work on modern computers.

EDIT: Personally I am pretty sure that there are plenty games that aren't sold on GoG not because of licensing issues or anything but simply because it's not yet possible to have them to run reliably on recent OS.
Post edited April 24, 2011 by Gersen
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Gersen: Honestly I don't think so... no matter how popular System Shock 1 or 2 might be, their "sales potential" is, in my opinion, most probably ridiculous compared to a Portal 2, a CoD, or any other recent AAA games not to mention that the game will be a lot more hassle to support than a modern game.

Also, unlike GoG, Steam only sell games they don't tweak them to work on modern system, so they probably have no interest in selling them, at least not until somebody else manage to make them work on modern computers.
I was speaking in relative terms. Nothing on GOG will ever outsell a mainstream game. I doubt The Witcher 2 will have much luck at that, either. Steam does have a good number of older games, and anything that doesn't run in DOSBox, well... just hope that your operating system doesn't have any trouble with it. GamersGate has absolutely no qualms with that, Thief is a good example. ;)

Whether a game works or not isn't a particular concern for Valve, at least as far as third-party goods are concerned. Take a look at the SlamIt Pinball Big Score forum if you'd like a chuckle. As the sole place to legally get System Shock, it'd probably get a good number of people buying, to say the least. Whether every last one of them is able to play it is another story...
SS 1 was pure DOS AFAIK. I believe there was a later version with SVGA support and that one came on CD-Rom.

But SS 2 seems to be very hard to run on a modern PC. I looked into it at some point, and while I found a lot of good guides, the number of steps and patches and procedures was overwhelming.

It must have been a early W95/W98, and it seems these games can be very tricky to run.

Having never played SS2, I would love to be able to do so.
I believe the problem lies with the fact that the rights to these games are scattered all over. I know EA has the rights to the *name*, but insofar as the rest, it might still be in the hands of some Looking Glass (dang that was an awesome developer) employee and perhaps even with the folks at Irrational.

It's not that it might be difficult to make it work in modern PCs (I jumped through the hoops and managed to get SS 2 to work although good grief, those were a lot of hoops to jump through) but the problem appears to lie strictly in the beaurocracy side of things.